Re: just wondering : weaponbagclass [message #464292 is a reply to message #464285] |
Mon, 12 March 2012 06:46 |
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You cant call WeaponBagClass::Add_Weapon because its in tt.dll and not exposed to scripts.dll
Plus, it wouldn't work the way you think it works anyway, there is extra logic in the powerup code that does special stuff when granting a weapon.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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