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What happened to the improved terrains [message #460975] Sun, 18 December 2011 04:25 Go to next message
Jamie or NuneGa is currently offline  Jamie or NuneGa
Messages: 954
Registered: June 2007
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Colonel
I remember seeing a picture years back of how the water and light effects would look with 4.0 improvements.

Looked ace, did that idea die? Or did someone keep all the pretty water for themselves?


http://img504.imageshack.us/img504/8789/avilj4.jpg

Jamie is a guys name in Europe...
Re: What happened to the improved terrains [message #460977 is a reply to message #460975] Sun, 18 December 2011 06:41 Go to previous messageGo to next message
NACHO-ARG is currently offline  NACHO-ARG
Messages: 397
Registered: October 2010
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Commander
siverhawnk´s shaders were released a few weeks ago somewhere around here, but they dont work whit beta 3 due to some issues as it was told, i hope they work in the next beta, i love how that water looks.
Re: What happened to the improved terrains [message #460979 is a reply to message #460975] Sun, 18 December 2011 07:52 Go to previous messageGo to next message
Generalcamo is currently offline  Generalcamo
Messages: 522
Registered: October 2010
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Colonel
Arghh....

The shader released a while back is NOT THE WATER SHADER. It is support for soft particles, which is currently in APB Gamma. This was removed for a bit for being extremely buggy, including breaking Anti-Aliasing, and not being disabled.
Re: What happened to the improved terrains [message #460984 is a reply to message #460975] Sun, 18 December 2011 11:01 Go to previous message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
Messages: 2605
Registered: March 2006
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General (2 Stars)
Someone can always make a mod to do this, so...

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