Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Tiberian Technologies releases TT-scripts 4.0 open beta 3!
icon4.gif  Tiberian Technologies releases TT-scripts 4.0 open beta 3! [message #460617] Thu, 08 December 2011 07:07 Go to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
Messages: 3751
Registered: October 2005
Location: The Netherlands
Karma: 0
General (3 Stars)

http://www.tiberiantechnologies.org/files/tt.prlogo.png
After three months since the first release of TT, we are very pleased to announce the release the third beta of scripts.dll 4.0! Almost all changes in this build are bugfixes or small user experience improvements. We have no complete change log, but our bug tracker includes most important changes. If you have beta 2 installed, the game will automatically install the update, but the new installer is also available if you have not yet installed scripts 4.0 or want to reinstall it.

Many thanks to everyone who helped testing beta 2 and reported bugs. Almost all changes between beta 2 and beta 3 have been made in response to one or more reports!

The list of changes for Beta 3:

  • Fix various ghosting issues
  • Add -map <mapname> command line option to automatically load a map in LAN mode on startup (good for easy testing)
  • Fix various issues causing input configuration to become corrupted or stuffed up or go wrong. (e.g. "I lost all my key settings and nothing is working")
  • Fix issue where you can shoot through vehicle logos
  • Fix memory leak on gameover
  • Add support for per-map settings in the CTF and crates plugins
  • Fix DisableExtraWeapons option in SSGM
  • Fix for a net-code issue that could happen if you have a large number of weapons
  • Various updates that should help improve FPS a little bit
  • Add support for loading an always3.dat
  • Ship a TT always3.dat containing the English language versions of the Core Patch 2 sound effects (nuke/ion countdown) and a fixed w3d file for the airstrip MCT to fix issues with that object
  • Make points distribution plugin not give points for objects that are neutral (i.e. not GDI or Nod)
  • Workaround for problem someone was having with lots of rundll32 instances appearing when they used TT
  • Fixed bug where vehicles could get money every frame when they ran over a crate when picking up crates with vehicles was disabled
  • Fix so the launcher displays better errors if it cant contact the TT update server (and also allow you to enter the game anyway even without the update check if you want)
  • Fix for some garbage pixels on the HUD

Thank you for understanding, and thanks again for participating in this beta and reporting any issues! And most of all, enjoy the new beta!

Links to the previous beta releases, with additional information:
Beta 1
Beta 2


Note to server owners: beta3 has changed slightly since the pre-release yesterday. You will have to update your files since that release. Please see the beta3 pre-release topic for details. We're sorry for any inconvinience caused by this.


http://www.blackintel.org/usr/evilwhitedragon/pointfix.gif
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/

V, V for Vendetta

People should not be afraid of their governments.
Governments should be afraid of their people.

[Updated on: Wed, 07 March 2012 11:17]

Report message to a moderator

Re: Tiberian Technologies releases TT-scripts 4.0 open beta 3! [message #460798 is a reply to message #460617] Mon, 12 December 2011 16:45 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
Karma: 0
General (2 Stars)

We just put a hotpatch on the update system to fix the following issues:

- Game hangs when saving input configuration.
- Input configuration names get corrupted.
- A crash that occurred on some maps.

For server owners: there were no changes to the FDS, so there is no need to update your server.

Enjoy!


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: Tiberian Technologies releases TT-scripts 4.0 open beta 3! [message #460831 is a reply to message #460617] Tue, 13 December 2011 09:22 Go to previous messageGo to next message
NACHO-ARG is currently offline  NACHO-ARG
Messages: 397
Registered: October 2010
Karma: 0
Commander
thanks a lot man Wink
Re: Tiberian Technologies releases TT-scripts 4.0 open beta 3! [message #460833 is a reply to message #460617] Tue, 13 December 2011 11:07 Go to previous messageGo to next message
iRANian is currently offline  iRANian
Messages: 4308
Registered: April 2011
Karma: 0
General (4 Stars)
The hot patch system is awesome.

Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: Tiberian Technologies releases TT-scripts 4.0 open beta 3! [message #461080 is a reply to message #460833] Fri, 23 December 2011 18:10 Go to previous messageGo to next message
Sean is currently offline  Sean
Messages: 822
Registered: February 2009
Karma: 0
Colonel
I'm definetly seeing alot less ghosts since the latest patch. Seems like it's back to normal (stock rene).

Nice work. Thumbs Up


Head admin at TmX (The Matrix Sniper server)

irc.thematrixserver.com
The Matrix Sniper: 188.138.84.134:4576
Re: Tiberian Technologies releases TT-scripts 4.0 open beta 3! [message #461312 is a reply to message #460617] Wed, 04 January 2012 08:15 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
Messages: 1570
Registered: December 2003
Location: Belgium
Karma: 0
General (1 Star)

any chance to get reflecting water on a next patch?
Re: Tiberian Technologies releases TT-scripts 4.0 open beta 3! [message #461319 is a reply to message #460617] Wed, 04 January 2012 15:48 Go to previous messageGo to next message
Generalcamo is currently offline  Generalcamo
Messages: 522
Registered: October 2010
Karma: 0
Colonel
With the aforementioned bugs with it, I don't think so. We might be surprised though.
Re: Tiberian Technologies releases TT-scripts 4.0 open beta 3! [message #463119 is a reply to message #460617] Tue, 28 February 2012 17:19 Go to previous messageGo to next message
Ani is currently offline  Ani
Messages: 399
Registered: February 2012
Location: New York City
Karma: 0
Commander
I might sound like a complete n00b, but I want to run a new server with 4.0 and SSGM, how do I go about installing the new scripts with SSGM? There doesn't seem to be a clear tutorial on how to do this now..

Thanks

P.S. Should I install CP2 before I do anything else on a fresh FDS install?
Re: Tiberian Technologies releases TT-scripts 4.0 open beta 3! [message #463155 is a reply to message #460617] Wed, 29 February 2012 01:06 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
Messages: 3751
Registered: October 2005
Location: The Netherlands
Karma: 0
General (3 Stars)

You could just download the TT server patch and optionally fixed maps and you should be all set.

http://www.blackintel.org/usr/evilwhitedragon/pointfix.gif
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/

V, V for Vendetta

People should not be afraid of their governments.
Governments should be afraid of their people.
Re: Tiberian Technologies releases TT-scripts 4.0 open beta 3! [message #463308 is a reply to message #460617] Thu, 01 March 2012 11:42 Go to previous message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
Karma: 0
General (2 Stars)

Also see the wiki: http://www.tiberiantechnologies.org/wiki/ There is some information on (new) configuration options there.

BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/

[Updated on: Thu, 01 March 2012 11:43]

Report message to a moderator

Previous Topic: Double "* Harvester Under Attack" Sound
Next Topic: BRenBot 1.53.10
Goto Forum:
  


Current Time: Mon Dec 16 19:32:35 MST 2024

Total time taken to generate the page: 0.00889 seconds