Money Dump [message #460480] |
Mon, 05 December 2011 14:24 |
trunkskgb
Messages: 214 Registered: September 2003
Karma: 0
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This has not changed in years, but when your Harvester is dumping off money, you can hear your credits rising incrementally. Sometimes your money increases at this ACTUALLY happens, most of the time, despite hearing that sweet sound of Tiberium being refined, it's not until the unloading process is done, that you receive your money.
Can it be fixed so that your money is available to you, WHILE it's being processed?
I can't tell you how many times I've been waiting to purchase something, as a building is being destroyed, and not having the money to do so until it's too late. Thanks!
My Renegade Maps
C&C Backstab || Rigdeline_b8 || C&C Halloween 2014 || Iron City (LE design) || Christmas Map (drafting)
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Re: Money Dump [message #460488 is a reply to message #460484] |
Mon, 05 December 2011 18:15 |
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Starbuzz
Messages: 2500 Registered: May 2007
Karma: 2
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General (2 Stars) |
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Agreed too...the "rolling-dump" has so many advantages over the "hold-dump." On a game like this, the credit flow should always be there...I lost count of how many times I had, say, 895 credits to get an Orca when the harv dumps and jams the credit flow; applies for any purchase. It's stupid, silly, and a hindrance to the the fast gameplay-style.
TT should standardize the "rolling-dump" and roll it out with the next update.
btw, I am curious; is there any reason why the "hold-dump" was chosen?
[Updated on: Mon, 05 December 2011 18:16] Report message to a moderator
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Re: Money Dump [message #460491 is a reply to message #460488] |
Mon, 05 December 2011 18:52 |
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EvilWhiteDragon
Messages: 3751 Registered: October 2005 Location: The Netherlands
Karma: 0
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General (3 Stars) |
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Starbuzz wrote on Tue, 06 December 2011 02:15 | Agreed too...the "rolling-dump" has so many advantages over the "hold-dump." On a game like this, the credit flow should always be there...I lost count of how many times I had, say, 895 credits to get an Orca when the harv dumps and jams the credit flow; applies for any purchase. It's stupid, silly, and a hindrance to the the fast gameplay-style.
TT should standardize the "rolling-dump" and roll it out with the next update.
btw, I am curious; is there any reason why the "hold-dump" was chosen?
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We had the "rolling dump" working, but it takes a lot of bandwidth to do this. This might also affect gameplay in a serious manar, hence this option was chosen.
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/
V, V for Vendetta | People should not be afraid of their governments.
Governments should be afraid of their people.
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Re: Money Dump [message #460619 is a reply to message #460480] |
Thu, 08 December 2011 08:13 |
trunkskgb
Messages: 214 Registered: September 2003
Karma: 0
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Well, at least that makes sense lol. I would have liked to see it go the "other" way, but if it just causes bandwidth issues, then ok. Perhaps you can disable the "trickling" sound as well. One less thing in Renegade.
My Renegade Maps
C&C Backstab || Rigdeline_b8 || C&C Halloween 2014 || Iron City (LE design) || Christmas Map (drafting)
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