Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Money Dump
Money Dump [message #460480] Mon, 05 December 2011 14:24 Go to next message
trunkskgb is currently offline  trunkskgb
Messages: 214
Registered: September 2003
Karma: 0
Recruit
This has not changed in years, but when your Harvester is dumping off money, you can hear your credits rising incrementally. Sometimes your money increases at this ACTUALLY happens, most of the time, despite hearing that sweet sound of Tiberium being refined, it's not until the unloading process is done, that you receive your money.

Can it be fixed so that your money is available to you, WHILE it's being processed?

I can't tell you how many times I've been waiting to purchase something, as a building is being destroyed, and not having the money to do so until it's too late. Thanks!


My Renegade Maps
C&C Backstab || Rigdeline_b8 || C&C Halloween 2014 || Iron City (LE design) || Christmas Map (drafting)
Re: Money Dump [message #460482 is a reply to message #460480] Mon, 05 December 2011 15:28 Go to previous messageGo to next message
iRANian is currently offline  iRANian
Messages: 4308
Registered: April 2011
Karma: 0
General (4 Stars)
It has been changed so you get all the 300 credits at once after the harvester dumps.

Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: Money Dump [message #460484 is a reply to message #460480] Mon, 05 December 2011 16:57 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
Messages: 3407
Registered: February 2007
Karma: 0
General (3 Stars)
i don't want that
remember in red alert how the credits just rolled up? that's better
i agree wholeheartedly with trunks


liquidv2
Re: Money Dump [message #460488 is a reply to message #460484] Mon, 05 December 2011 18:15 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
Messages: 2500
Registered: May 2007
Karma: 2
General (2 Stars)
Agreed too...the "rolling-dump" has so many advantages over the "hold-dump." On a game like this, the credit flow should always be there...I lost count of how many times I had, say, 895 credits to get an Orca when the harv dumps and jams the credit flow; applies for any purchase. It's stupid, silly, and a hindrance to the the fast gameplay-style.

TT should standardize the "rolling-dump" and roll it out with the next update.

btw, I am curious; is there any reason why the "hold-dump" was chosen?


buzzsigfinal

[Updated on: Mon, 05 December 2011 18:16]

Report message to a moderator

Re: Money Dump [message #460491 is a reply to message #460488] Mon, 05 December 2011 18:52 Go to previous messageGo to next message
EvilWhiteDragon is currently offline  EvilWhiteDragon
Messages: 3751
Registered: October 2005
Location: The Netherlands
Karma: 0
General (3 Stars)

Starbuzz wrote on Tue, 06 December 2011 02:15

Agreed too...the "rolling-dump" has so many advantages over the "hold-dump." On a game like this, the credit flow should always be there...I lost count of how many times I had, say, 895 credits to get an Orca when the harv dumps and jams the credit flow; applies for any purchase. It's stupid, silly, and a hindrance to the the fast gameplay-style.

TT should standardize the "rolling-dump" and roll it out with the next update.

btw, I am curious; is there any reason why the "hold-dump" was chosen?

We had the "rolling dump" working, but it takes a lot of bandwidth to do this. This might also affect gameplay in a serious manar, hence this option was chosen.


http://www.blackintel.org/usr/evilwhitedragon/pointfix.gif
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/

V, V for Vendetta

People should not be afraid of their governments.
Governments should be afraid of their people.
Re: Money Dump [message #460498 is a reply to message #460480] Mon, 05 December 2011 19:45 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
Karma: 0
General (2 Stars)

The way it works now, the trickling indeed requires a lot of bandwidth, since it sends updates for all players on your team every frame for the updated amount. This made us decide to remove it again. It would probably be possible to do it in larger increments, but that's out of scope for now.

The issue why it does not properly trickle already is due to a rounding error. It rounds frame times so that it only works properly when the frame rate is low from what I remember.


BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
Re: Money Dump [message #460619 is a reply to message #460480] Thu, 08 December 2011 08:13 Go to previous messageGo to next message
trunkskgb is currently offline  trunkskgb
Messages: 214
Registered: September 2003
Karma: 0
Recruit
Well, at least that makes sense lol. I would have liked to see it go the "other" way, but if it just causes bandwidth issues, then ok. Perhaps you can disable the "trickling" sound as well. One less thing in Renegade.

My Renegade Maps
C&C Backstab || Rigdeline_b8 || C&C Halloween 2014 || Iron City (LE design) || Christmas Map (drafting)
Re: Money Dump [message #460640 is a reply to message #460619] Thu, 08 December 2011 20:50 Go to previous message
Starbuzz is currently offline  Starbuzz
Messages: 2500
Registered: May 2007
Karma: 2
General (2 Stars)
That makes sense then. Blush

buzzsigfinal
Previous Topic: Snipers sliding
Next Topic: Renegade game freeze when using Controls menu
Goto Forum:
  


Current Time: Mon Nov 25 03:39:42 MST 2024

Total time taken to generate the page: 0.01548 seconds