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I R FIRST POST [message #46041] |
Mon, 08 September 2003 18:14 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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I don't want to set up a separate forums for RenGuard when everyone already visits here. RenGuard.com links here.
I'm the bawss.
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I R FIRST POST [message #46097] |
Tue, 09 September 2003 02:11 |
Dumbass007
Messages: 3 Registered: September 2003
Karma: 0
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Recruit |
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Renguard, PLEASE hurry with it!
So we can play Renegade without all the cheaters.
Grtz
WOLname Dutchduc
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I R FIRST POST [message #46111] |
Tue, 09 September 2003 04:16 |
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Dumbass007 | Renguard, PLEASE hurry with it!
So we can play Renegade without all the cheaters.
Grtz
WOLname Dutchduc
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Shaddup and wait.
Cheaters are having a hard time already, when renguard will be on, it will be the armagedon for those bastards!!
I suck cock and love it... absolutely love it. And I just got banned for being too immature to be allowed to post here.
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I R FIRST POST [message #46113] |
Tue, 09 September 2003 04:30 |
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lol, sooo true
"you cant demand respect, you have to earn it." -- Dufis791 (me)
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Coordinated Efforts [message #46114] |
Tue, 09 September 2003 05:36 |
fl00d3d
Messages: 1107 Registered: August 2003 Location: Iowa, USA
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General (1 Star) Viva la Resistance! |
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As I'm sure most of you are aware, there are multiple groups of programmers working to produce an anti-cheat program.
As you are ALSO probably well aware, there has been a lot of *talk* about anti-cheats but no end solution.
Being a part of one of these anti-cheat groups myself, I've decided to open a website specifically for the coordinated efforts of this project.
Any hacker/cracker, programmer, renegade addicts, or personnel with the expertise on these cheats/mods should strongly consider joining our [virtual] "open source" project.
This way we can work together to provide a single solution efficiently and in a timely manner.
I will provide secure FTP access to authorized members of the team, private forums for discussion, and the web interface to improve communications between these teams.
For more information:
http://www.tsunami-alliance.com/anticheats/index.htm
Or to join us (or contact directly)
anticheats@tsunami-alliance.com
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I R FIRST POST [message #46119] |
Tue, 09 September 2003 06:35 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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RenGuard will check all skins, mods, and maps... pretty much everything in your data directory, for anything that gives you an unfair advantage in gameplay.
Your normal skins, gun models, anything that just make your game look different, will be approved for use in the game. Do not for a second think that RenGuard aims to end skinning your game. We are NOT forbidding the further use of skins.
All gamers WILL have to download a small executable to allow this check to happen. It's being written in ASM, which is the most basic level of programming there is, so the program will be a very small download, and not consume precious system resources.
We already have alpha versions of the application ready, and a cracker or two testing ways to get around the application.
Keep asking questions and I'll answer them as well as I can. I'm also using your questions as a basis for updates on the RenGuard website.
The RenGuard team already communicates efficiently via a private forum-like web interface and also talks constantly in live chat via IRC. RenGuard is already over a month in the works, while other "teams" are still trying to assemble themselves. Please don't waste your time starting a new project, but instead lend your knowledge to the RenGuard team.
I'm the bawss.
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I R FIRST POST [message #46123] |
Tue, 09 September 2003 07:12 |
fl00d3d
Messages: 1107 Registered: August 2003 Location: Iowa, USA
Karma: 0
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General (1 Star) Viva la Resistance! |
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Crimson:
Please do not belittle me in public.
The comment that you made about "not starting other projects" is not for you to control. It was a very blunt statement and was directed at me because of the series of conversations that we've had.
MEMBERS OF THE FORUM CAN READ OUR CONVERSATIONS HERE: (in order)
http://www.n00bstories.com/renforums/viewtopic.php?t=7085&postdays=0&postorder=asc&start=65
http://www.n00bstories.com/renforums/viewtopic.php?t=7085&postdays=0&postorder=asc&start=66
http://www.n00bstories.com/renforums/viewtopic.php?t=7085&postdays=0&postorder=asc&start=69
http://www.n00bstories.com/renforums/viewtopic.php?t=7085&postdays=0&postorder=asc&start=70
http://www.n00bstories.com/renforums/viewtopic.php?t=7085&postdays=0&postorder=asc&start=71
"The RenGuard team already communicates efficiently via a private forum-like web interface and also talks constantly in live chat via IRC. RenGuard is already over a month in the works, while other "teams" are still trying to assemble themselves. Please don't waste your time starting a new project, but instead lend your knowledge to the RenGuard team." --Crimson
(1) Setting up a forum, irc channel, teamspeak server, or website is not that hard. I will set one up personally for any group that wants one (groups that are producing anticheats) and will sponsor you on my test network.
(2) The public should be made aware that there are other programs and mods in the works in addition to RenGuard. They have been in production much longer than RenGuard has. No one should be competing over a better solution --- they should be working together. Which is what my site is about.
(3) You are NOT wasting your time by starting a new project. If you feel the need to start a new project, please do so. Or if you're interested in finding a home with an existing group I will help you. There are multiple teams that could use your help. And with any luck, all teams will be working together to produce one product.
If you want technical assistance and support from the community you need to work with them and be respectful.
I want to CONSOLIDATE all efforts into a single identity. Everyone will get their fair share of the credit. No one is trying to steal your time in the spotlight. So relax. Teamwork is better than individualism when it comes to reaching this common goal.
Lets keep the posts respectable. If anyone has a group that is working on an anti-cheat or is interested in putting one together (or joining a group), please contact me directly at anticheats@tsunami-alliance.com and I'll coordinate efforts.
Regards,
~fl00d3d~
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I R FIRST POST [message #46124] |
Tue, 09 September 2003 07:33 |
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mac
Messages: 1018 Registered: February 2003
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General (1 Star) Administrator/General |
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While your approach is certainly good, I think you are going into the wrong direction.
I am not aware of any other anti cheating application that is in production other than RenGuard. On your website, you seem to search people to form an independant team of developers, testers etc - I ask you. What is the point in having multiple solutions for the same problem? It will only confuse the user, and require him to install multiple application. That that is not good.
There should be *one* Application that does the job. Believe it or not, RenGuard is considered to be this application. Do a search on google, you will find dozens of websites reporting about it and linking to it.
Again, I invite you to discuss this matter privatly with me and others - and even talk about your actual Ideas you have.
Quote: |
danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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I R FIRST POST [message #46126] |
Tue, 09 September 2003 07:43 |
fl00d3d
Messages: 1107 Registered: August 2003 Location: Iowa, USA
Karma: 0
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General (1 Star) Viva la Resistance! |
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Thank you, mac, for your mature reply!
I am definitely interested in helping in any way that I can.
A misconception is that I'm trying to CREATE multiple teams. This is NOT true. However, there are various groups of programmers and hobbyists out there that are trying to provide an anti-cheat solution.
RenGuard appears to be well underway and to have a solid team. I admire the quality of work that has been put into it.
What I am proposing is that your team become a part of a much larger picture. Not just for this event, but for future events.
Specifically with this event (the RenGuard project), I would like to see your staff open arms to these other programmers into a single consolidated group. All recognition that is due (ie. what is on your Team webpage) will surely be given.
As I'm sure you will agree, a closed group of developers is nice if it's a solid group ... but opening up to thoughts, suggestion, and expertise from other groups might help you develop this product better.
I am simply offering to coordinate all efforts (on a very broad scale) to produce an anti-cheat. Nothing more. I will provide secure FTP access. I will provide test servers. I will provide web content. I will provide forms, irc channels, Teamspeak servers, etc. I am even willing to actively participate in coding if you still need programmers.
Please accept this invitation and/or discuss it with me in greater detail later this evening. You can reach pm me on these forums if you wish.
Best Regards,
Sean
aka "fl00d3d"
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I R FIRST POST [message #46129] |
Tue, 09 September 2003 08:10 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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I invite you to run RegMon, FileMon, and a packet sniffer on it. With these three applications, nothing will be secret.
I'm the bawss.
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I R FIRST POST [message #46131] |
Tue, 09 September 2003 08:15 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
Karma: 0
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General (5 Stars) ADMINISTRATOR |
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I find it ironic that you are worried about being added to a botnet, but you may not know the EA is aware of RenGuard and has no objections to the project.
I'm the bawss.
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I R FIRST POST [message #46139] |
Tue, 09 September 2003 08:43 |
fl00d3d
Messages: 1107 Registered: August 2003 Location: Iowa, USA
Karma: 0
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General (1 Star) Viva la Resistance! |
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Whatever the solution may be (whether it be RenGuard, a modified version of RenGuard, or something completely different) --- we (as information systems professionals) will ensure the greatest stability/reliability and security in the product.
The reason there is a team (and a forum) is for issues like these to be addressed and then resolved.
Just based off what the two of you said, I have numerous suggestions that would make you feel more comfortable installing it to your server.
Of course, it would be ideal if EA accepted the product and legitimized it for distro on their websites. Perhaps that is a route to be considered.
I understand your concerns, Xtrm2Matt, but please remember that there are a lot of people out there trying to make sure everyone is happy with the end product. Myself included. I'll do my best to give you that warm and fuzzy when the smoke clears.
Crimson, I sent you a pm.
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