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Server-side modded map with buildings destroyed at start? [message #458153] Thu, 20 October 2011 06:22 Go to next message
iRANian is currently offline  iRANian
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Is it possible to do this with LevelEdit? I know it's possible via the scripts.dll API with the level load hook.

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Scripts 4.0 private beta tester since May 2011.

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[Updated on: Thu, 20 October 2011 06:22]

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Re: Server-side modded map with buildings destroyed at start? [message #458159 is a reply to message #458153] Thu, 20 October 2011 08:47 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Commands->Apply_Damage(Commands->Find_Object(CONTROLLER_ID),9999.9f,"blamoKiller ",0);

Do that at round start


[Updated on: Thu, 20 October 2011 08:48]

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Re: Server-side modded map with buildings destroyed at start? [message #458160 is a reply to message #458153] Thu, 20 October 2011 08:49 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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How do I do that via LevelEdit?

Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: Server-side modded map with buildings destroyed at start? [message #458161 is a reply to message #458160] Thu, 20 October 2011 09:16 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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If you want to do it all in leveleditor, do it by attaching the script "SUR_Timed_Death" give it a 0.1 second delay (0.0 might be fine but you know, just to be safe).

Although if you're making the level from scratch it'd be better to just place dead buildings on the level from the get go, easier on the server that way.


Re: Server-side modded map with buildings destroyed at start? [message #458162 is a reply to message #458153] Thu, 20 October 2011 09:34 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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Thanks a lot, that works.

Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: Server-side modded map with buildings destroyed at start? [message #458163 is a reply to message #458162] Thu, 20 October 2011 09:46 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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No Problem

Re: Server-side modded map with buildings destroyed at start? [message #458247 is a reply to message #458163] Fri, 21 October 2011 21:10 Go to previous messageGo to next message
halo2pac is currently offline  halo2pac
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If he does that to all buildings doesnt it end game?

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Re: Server-side modded map with buildings destroyed at start? [message #458326 is a reply to message #458247] Sun, 23 October 2011 15:51 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Yep, so if he wants all the buildings to be dead he should either place some fake building controllers or disable the checkbox that ends game on base destruction.

Re: Server-side modded map with buildings destroyed at start? [message #458336 is a reply to message #458153] Sun, 23 October 2011 22:12 Go to previous message
Gen_Blacky is currently offline  Gen_Blacky
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.

http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Sun, 23 October 2011 22:13]

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