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TCW Tropical [wip] [message #456551] Sun, 02 October 2011 02:30 Go to next message
zunnie is currently offline  zunnie
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http://www.zunnie.net/tcw/img/tcw_tropical_wip_01.png

Smile

The bridge will be for infantry only.
Green tiberium in center of base, blue tiberium and 2 spikes will be placed at the topleft area Smile


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Re: TCW Tropical [wip] [message #456553 is a reply to message #456551] Sun, 02 October 2011 03:29 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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I'd add a second bridge, it seems too easy to camp now.

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Re: TCW Tropical [wip] [message #456555 is a reply to message #456551] Sun, 02 October 2011 03:45 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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I like the general map concepts you come up with, but they really need work when it comes to the details. As iRANian pointed out, another bridge would be nice. To spice things up, add some crates for infantry to hide behind while shooting enemies on the other bridge. Could make for some fun infantry battles if done right.

Also, props feel just plopped down rather than intelligently placed- look at the original Renegade maps. Everything just kinda "fits".

I mean, imagine if C&C_Field didn't have the barn or the random little rocks around it (that weren't just plopped down), lacked the river, and lacked other little touches. And only had 1-2 textures.

Would it work? Sure, but it'd end up looking like crap and not be very immersing. From what I gather, the way the Westwood devs did their maps was by taking a general theme (a desert, a canyon, a city, etc), then thinking up a basic level design that possibly incorporates the theme in the form of obstacles/etc.

Where as yours seem to be the opposite- you take a general map concept, then kind of throw down a theme on top of it and "touch it up" afterwards. Problem is, it ends up looking like ass afterwards.

Again, I recommend looking at Renegade's maps and other really good maps, then try to understand why they're appealing.

Also, even though it's based on C&C3, the maps don't have to look exactly like a map from C&C3 on a smaller scale. I mean, you didn't exactly see giant indestructible walls that protected both players or a snowy cave area in the original C&C, but they worked them into Renegade. Think outside the box.

Hope this helps, and I'd love to see this really go somewhere Thumbs Up


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Re: TCW Tropical [wip] [message #456556 is a reply to message #456551] Sun, 02 October 2011 04:21 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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Yep i still gotto add some props, rocks, bushes and stuff. It is a wip Razz

Here is a editor shot:

http://www.zunnie.net/tcw/img/tcw_tropical_in_editor.png

YEAYEA the water texture needs replacing lol Razz Although i kind of like it lol Very Happy


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[Updated on: Sun, 02 October 2011 04:22]

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Re: TCW Tropical [wip] [message #456557 is a reply to message #456551] Sun, 02 October 2011 04:25 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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Are you gonna change the sky/sun settings? The weather doesn't feel tropical to me. The map and initial texture work looks like nice

Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

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Re: TCW Tropical [wip] [message #456560 is a reply to message #456551] Sun, 02 October 2011 06:20 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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http://www.zunnie.net/tcw/img/tcw_tropical_in_editor2.png

Some bush are still missing which i gotto place still Smile


https://multiplayerforums.com/uploads/monthly_2018_03/TCW2_Signature.png.6236a0dbc6e1e53472a18fe8cd15e47b.png
Re: TCW Tropical [wip] [message #456562 is a reply to message #456551] Sun, 02 October 2011 08:14 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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Ingame shot (while flying lol):

http://www.zunnie.net/tcw/img/ChuckNorrisInTheAir.png


https://multiplayerforums.com/uploads/monthly_2018_03/TCW2_Signature.png.6236a0dbc6e1e53472a18fe8cd15e47b.png
Re: TCW Tropical [wip] [message #456608 is a reply to message #456551] Sun, 02 October 2011 16:09 Go to previous messageGo to next message
NACHO-ARG is currently offline  NACHO-ARG
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all your maps i have seen so far looks very nice, but they seams meant to be for renegade or APB, you should try whit wasteland textures, dead trees instead of palms, and a difent light setings to make them feel more like cnc3, just an opinion man.
Re: TCW Tropical [wip] [message #456610 is a reply to message #456551] Sun, 02 October 2011 16:42 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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PLECOS MASTER
Mod Forum
Your place to talk about Tiberium Crystal War, look for help on Tiberium Crystal War, to recruit talent for Tiberium Crystal War or ask questions about Tiberium Crystal War. Don't you care?
Re: TCW Tropical [wip] [message #456627 is a reply to message #456610] Sun, 02 October 2011 19:03 Go to previous messageGo to next message
Intradox is currently offline  Intradox
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Canadacdn wrote on Sun, 02 October 2011 16:42

Mod Forum
Your place to be a troll, look for help on trolling, to recruit talent for trolling or ask questions about trolling. Don't you care?



Not pro enough at renegade to snipe.
Re: TCW Tropical [wip] [message #456630 is a reply to message #456551] Sun, 02 October 2011 19:07 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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He brings up a valid point. "TCW" could be put into its own topic and updates should be posted there.
Re: TCW Tropical [wip] [message #456631 is a reply to message #456630] Sun, 02 October 2011 19:14 Go to previous messageGo to next message
Intradox is currently offline  Intradox
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True, but what little of the renegade community left probably don't even care.

Not pro enough at renegade to snipe.
Re: TCW Tropical [wip] [message #456635 is a reply to message #456551] Sun, 02 October 2011 19:58 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Two of us do, otherwise nobody would be talking here about the subject.
Re: TCW Tropical [wip] [message #456636 is a reply to message #456608] Sun, 02 October 2011 20:43 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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NACHO-ARG wrote on Sun, 02 October 2011 17:09

all your maps i have seen so far looks very nice, but they seams meant to be for renegade or APB, you should try whit wasteland textures, dead trees instead of palms, and a difent light setings to make them feel more like cnc3, just an opinion man.

He has a point there, although I really hated the spin on the environment that C&C3 took, I really liked where firestorm was going with things.
Sad


Re: TCW Tropical [wip] [message #456638 is a reply to message #456636] Sun, 02 October 2011 21:21 Go to previous messageGo to next message
NACHO-ARG is currently offline  NACHO-ARG
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Jerad Gray wrote on Sun, 02 October 2011 20:43

NACHO-ARG wrote on Sun, 02 October 2011 17:09

all your maps i have seen so far looks very nice, but they seams meant to be for renegade or APB, you should try whit wasteland textures, dead trees instead of palms, and a difent light setings to make them feel more like cnc3, just an opinion man.

He has a point there, although I really hated the spin on the environment that C&C3 took, I really liked where firestorm was going with things.
Sad


agree, dont know why cnc3 didnt included all the tiberium flora, viseroids, Tfiend, etc, perhaps they should have maded a next evolutionary stage of the enviroment instead of empty maps, even today i see this and i think it is awsome.

http://www.commandconquer3.com/images/cnc_history_4.jpg
Re: TCW Tropical [wip] [message #456639 is a reply to message #456638] Sun, 02 October 2011 21:50 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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NACHO-ARG wrote on Sun, 02 October 2011 22:21

Jerad Gray wrote on Sun, 02 October 2011 20:43

NACHO-ARG wrote on Sun, 02 October 2011 17:09

all your maps i have seen so far looks very nice, but they seams meant to be for renegade or APB, you should try whit wasteland textures, dead trees instead of palms, and a difent light setings to make them feel more like cnc3, just an opinion man.

He has a point there, although I really hated the spin on the environment that C&C3 took, I really liked where firestorm was going with things.
Sad


agree, dont know why cnc3 didnt included all the tiberium flora, viseroids, Tfiend, etc, perhaps they should have maded a next evolutionary stage of the enviroment instead of empty maps, even today i see this and i think it is awsome.

http://www.commandconquer3.com/images/cnc_history_4.jpg


And the mutants added all sorts of strategy to the game, I remember taking an sub apc full of troops, dumping them in an enemies' tib field, and hitting x until they all turned into visceroids and then watching them go after the enemies base defenses... the good old days.


Re: TCW Tropical [wip] [message #456640 is a reply to message #456551] Sun, 02 October 2011 21:52 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Can you please stop quoting posts directly above your own, especially when they have images in them?
Re: TCW Tropical [wip] [message #456641 is a reply to message #456639] Sun, 02 October 2011 22:21 Go to previous messageGo to next message
NACHO-ARG is currently offline  NACHO-ARG
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Jerad Gray wrote on Sun, 02 October 2011 21:50

And the mutants added all sorts of strategy to the game, I remember taking an sub apc full of troops, dumping them in an enemies' tib field, and hitting x until they all turned into visceroids and then watching them go after the enemies base defenses... the good old days.


old days? lol a lot of ppl still play and make mods for this shit, including me Razz
Re: TCW Tropical [wip] [message #456644 is a reply to message #456551] Sun, 02 October 2011 23:17 Go to previous messageGo to next message
Tunaman
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Man, the amount of tiling that the texture has just hurts Sad
not specifically saying that its terrible, because a lot of maps have that.. it just really doesn't look good to me


http://img694.imageshack.us/img694/9055/tunamanlmao.png
Re: TCW Tropical [wip] [message #456652 is a reply to message #456610] Mon, 03 October 2011 01:00 Go to previous messageGo to next message
sla.ro(master) is currently offline  sla.ro(master)
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Canadacdn wrote on Mon, 03 October 2011 02:42

Mod Forum
Your place to talk about Tiberium Crystal War, look for help on Tiberium Crystal War, to recruit talent for Tiberium Crystal War or ask questions about Tiberium Crystal War. Don't you care?


he should stop posting that mod's maps/etc. here, because i/we don't care. i want C&C maps, not other's mod maps.

i hope he understand. he has his own forums, no need for his mod here. thanks.


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Re: TCW Tropical [wip] [message #456895 is a reply to message #456551] Wed, 05 October 2011 12:03 Go to previous messageGo to next message
Canadacdn is currently offline  Canadacdn
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Personally, I think it would make the most sense if all ren mods had their own subforums here and moved all their users over. With such a small ren community, it would be the best way for mods to share their work with others and recruit talent (if there's any left).

[Updated on: Wed, 05 October 2011 12:04]

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Re: TCW Tropical [wip] [message #456898 is a reply to message #456551] Wed, 05 October 2011 12:43 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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There's almost no activity in this sub-forum, so why bother splitting it up?

Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

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Re: TCW Tropical [wip] [message #456916 is a reply to message #456635] Wed, 05 October 2011 14:47 Go to previous messageGo to next message
Intradox is currently offline  Intradox
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Aircraftkiller wrote on Sun, 02 October 2011 19:58

Two of us do, otherwise nobody would be talking here about the subject.


That's nice.

And I agree with Iranian.


Not pro enough at renegade to snipe.
Re: TCW Tropical [wip] [message #457040 is a reply to message #456551] Thu, 06 October 2011 23:41 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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Final version:



https://multiplayerforums.com/uploads/monthly_2018_03/TCW2_Signature.png.6236a0dbc6e1e53472a18fe8cd15e47b.png
Re: TCW Tropical [wip] [message #457182 is a reply to message #457040] Fri, 07 October 2011 20:23 Go to previous messageGo to previous message
Intradox is currently offline  Intradox
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Why is there an aircraft carrier between the islands and actually in the bridges?

Not pro enough at renegade to snipe.
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