| Re: Is there any way to convert a pgk to a mix file? [message #456324 is a reply to message #456291] | 
			Thu, 29 September 2011 05:18    | 
		 
		
			
				
				
				  | 
					
						  
						rrutk
						 Messages: 617 Registered: June 2007 
						
	Karma: 
 
					 | 
					Colonel  | 
					 | 
		 
		 
	 | 
 
	
		| Jerad Gray wrote on Mon, 26 September 2011 13:41 |  
  
However, some of these you can make it into a mix without, it'll just use the stock ren stuff in place, but if the objects file has been modified, tough luck. 
  |  
  
 
so it's also not possible to CHANGE / MODIFIY the EXISTING presets/objects, right? 
 
For instance: 
 
After the release   of my C&C_CaptureTheBunker I realized, that the GDI soldier screams "friendly fire" and more stuff if hit by enemy (!). 
 
I checked, and it seems to be, that only the standard preset of the GDI Minigunner has dialogues on it. And may be a wrong dialog setting. The other chars have only a dialogue/sound for dying. 
 
As far as I understood you right, it's not possible to CHANGE the existing preset for a mix? The only way is to TEMP a new copy? 
 
But I tested with sounds (wanted it omni rather then 3D), overriding a present with temping a new one with the same name doesn't work there. 
 
But it works for the purchase settings....??? 
 
(At the moment I do the conversion of my old museum mod to standard ren maps. Damn lot of work temping all the mod presets new. It's a pitty that it is not possible to load the pgk-level and somehow change all added to temped   
		
		
		
 |  
	| 
		
	 | 
 
 
 |