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Home » Renegade Discussions » Mod Forum » C&C_Crevasse (One of the last unfinished Renegade levels)
C&C_Crevasse [message #455551] Wed, 21 September 2011 16:14 Go to next message
Aircraftkiller is currently offline  Aircraftkiller
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General (5 Stars)
You might recognize this as RA_Fissure from the early RenAlert/APB days. It hasn't been properly made for Renegade before, so I'm going to patch it up and get it done. It was originally the only Capture the Flag level created for Renegade, but since it doesn't seem to work correctly without server-side modifications, I'll be turning it into a Sand/Gobi styled level.

http://www.3dholmes.com/images/CTF.jpg

It's set at night, with three levels. There's a top area, the middle area, and the lower area that connects to the basement of the Hand and the Barracks. It originally had a Weapons Factory and a Hand of Nod, but I replaced the WF in favor of the Barracks. I'll be keeping the Fjord changes, so Grenadiers will fire three grenades as an alt-fire. Flamethrower alt-fire will still be very deadly, and Rocket Soldiers of all types will triple-fire as an alt-fire.
Re: C&C_Crevasse [message #455564 is a reply to message #455551] Wed, 21 September 2011 17:28 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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General (2 Stars)
The instant I looked at this map, I remembered one of my Renedreams I had long long time ago. In it, there was a HON vs Bar map in a very tight map space-wise just as above; the entire map was retangular. And instead of those slopes to go between levels there were stairs. Same texture!

lol?

I will be looking forward to this map for sure. Thanks for fixing it!


buzzsigfinal
Re: C&C_Crevasse [message #455593 is a reply to message #455551] Wed, 21 September 2011 23:32 Go to previous messageGo to next message
Gohax is currently offline  Gohax
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Colonel
YES! SMALL MAP WITH ONLY BAR/HON!

Going to be awesome. Big Grin


http://i453.photobucket.com/albums/qq252/DOT_HaLo/hawke.png
Quote:

·OTBot·Gohax killed beerfull4 (Black Hand Sniper/Sniper Rifle Vs. Deadeye/Sniper Rifle).
·OTBot·beerfull4: see that for sure a auto aim
·OTBot·beerfull4: u know how i can tell
·OTBot·Gohax: LOL
·OTBot·Gohax: how can you tell?
·OTBot·beerfull4: becuz your american and americans are like that
·OTBot·Gohax: LOL!
·OTBot·beerfull4 has left the game.

Re: C&C_Crevasse [message #455596 is a reply to message #455551] Thu, 22 September 2011 00:11 Go to previous messageGo to next message
iRANian is currently offline  iRANian
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General (4 Stars)
Looks good, can't wait to play it.

Long time and well respected Renegade community member, programmer, modder and tester.

Scripts 4.0 private beta tester since May 2011.

My Renegade server plugins releases
Re: C&C_Crevasse [message #455601 is a reply to message #455596] Thu, 22 September 2011 01:27 Go to previous messageGo to next message
Sean is currently offline  Sean
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Colonel
Cool looking map, the only thing that I'd be worried about is tunnel beacons - sure you can mine, but they can always be disarmed. Can you put something in place/change the layout a tiny bit so that tunnel beacons wouldn't be possible?

Other than that, it looks like a great map.


Head admin at TmX (The Matrix Sniper server)

irc.thematrixserver.com
The Matrix Sniper: 188.138.84.134:4576
Re: C&C_Crevasse [message #455603 is a reply to message #455551] Thu, 22 September 2011 01:48 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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Colonel
Hated the grenadiers in apb on this map.

Looking forward to play it in Renestyle!
Re: C&C_Crevasse [message #455619 is a reply to message #455551] Thu, 22 September 2011 06:37 Go to previous messageGo to next message
reborn is currently offline  reborn
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General (3 Stars)
Any chance of a silo to give a credit trickle? The silo in APB was placed well enough I think.


Re: C&C_Crevasse [message #455621 is a reply to message #455551] Thu, 22 September 2011 06:47 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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General (3 Stars)

I also think silos would improve this map.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Re: C&C_Crevasse [message #455628 is a reply to message #455621] Thu, 22 September 2011 07:35 Go to previous messageGo to next message
rrutk is currently offline  rrutk
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Colonel
if so, please use the old silos with the transparent glas for Nod and GDI.
Re: C&C_Crevasse [message #455633 is a reply to message #455628] Thu, 22 September 2011 08:33 Go to previous messageGo to next message
sla.ro(master) is currently offline  sla.ro(master)
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Colonel
the map looks nice and silos will be great, but if this map would be on jelly, we won't have enough spawners lol, make the silo to have some sort of underground to make more spawns Wink

Creator of Mutant Co-Op
Developer of LuaTT
Re: C&C_Crevasse [message #455660 is a reply to message #455551] Thu, 22 September 2011 13:31 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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General (5 Stars)
I'm not adding Tiberium Silos. There's no room for them anyhow. You'll need to earn credits by attacking, so that's why I'm keeping the Fjord infantry changes in. I'll also be removing Havocs and Sakuras to keep snipers from dominating everything.

Here's the underground area. The four hallways you see lead to the basement of each building. I'll be light mapping this level to get the most out of its environment, and I will have flame emitters attached to lamps on the walls to make it feel more immersive.

There are holes in the ceiling that let the moonlight in, especially over that little centerpiece in the middle of this temple.

http://www.3dholmes.com/images/CTF1.jpg
Re: C&C_Crevasse [message #455661 is a reply to message #455551] Thu, 22 September 2011 13:33 Go to previous messageGo to next message
Gohax is currently offline  Gohax
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Colonel
Looks good man. You're definitely going to get some players mad whenever they aren't able to buy Havocs and Sakuras xD

Looks good man. Can't wait to play it. Thumbs Up


http://i453.photobucket.com/albums/qq252/DOT_HaLo/hawke.png
Quote:

·OTBot·Gohax killed beerfull4 (Black Hand Sniper/Sniper Rifle Vs. Deadeye/Sniper Rifle).
·OTBot·beerfull4: see that for sure a auto aim
·OTBot·beerfull4: u know how i can tell
·OTBot·Gohax: LOL
·OTBot·Gohax: how can you tell?
·OTBot·beerfull4: becuz your american and americans are like that
·OTBot·Gohax: LOL!
·OTBot·beerfull4 has left the game.

Re: C&C_Crevasse [message #455696 is a reply to message #455551] Thu, 22 September 2011 22:28 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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http://www.3dholmes.com/images/CTF3.jpg

Preliminary light mapping work as viewed in W3D Viewer.
Re: C&C_Crevasse [message #455716 is a reply to message #455551] Fri, 23 September 2011 04:16 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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General (5 Stars)
Aircraftkiller wrote on Thu, 22 September 2011 00:14

It originally had a Weapons Factory and a Hand of Nod, but I replaced the WF in favor of the Barracks.



That's... curious... I wonder what Westwood intended GDI to do with vehicles considering none of the routes are big enough for a humvee, never mind a mammoth tank... would have been an easy win for Nod since they would just roll over GDI with advanced infantry against basic infantry...


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Re: C&C_Crevasse [message #455729 is a reply to message #455551] Fri, 23 September 2011 07:19 Go to previous messageGo to next message
Reaver11 is currently offline  Reaver11
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Colonel
The WF was probably there in terms of gameplay for a CTF map.
For CTF Hon vs WF is better. (both a sizable interior and two entrances)

However I don't know if Westwood wanted people to purchase characters or you would need to find the guns in the map like Quake3 styled ctf.
Re: C&C_Crevasse [message #455789 is a reply to message #455551] Fri, 23 September 2011 17:46 Go to previous messageGo to next message
crazfulla is currently offline  crazfulla
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Colonel
There are already enough sand style maps. I liked the look and feel of the original fissure map, can you not do it in a similar climate?

"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.
Re: C&C_Crevasse [message #455814 is a reply to message #455789] Sat, 24 September 2011 02:48 Go to previous messageGo to next message
rrutk is currently offline  rrutk
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Colonel
Btw, is the original Fissure Map downloadable somewhere?

Or can you post it?

Thx!
Re: C&C_Crevasse [message #455818 is a reply to message #455551] Sat, 24 September 2011 03:35 Go to previous messageGo to next message
Spoony is currently offline  Spoony
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General (3 Stars)
Tactics & Strategies Moderator
might be worth beefing up the nod soldier to put it on a par with the gdi soldier (stronger rifle, smaller head)

otherwise gdi's gonna own it even if you use the improved flamethrower, seems to me.


Unleash the Renerageâ„¢

Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
Re: C&C_Crevasse [message #455837 is a reply to message #455789] Sat, 24 September 2011 08:49 Go to previous messageGo to next message
TankClash is currently offline  TankClash
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Commander
crazfulla wrote on Fri, 23 September 2011 20:46

There are already enough sand style maps. I liked the look and feel of the original fissure map, can you not do it in a similar climate?


I'd say it would be an much more adequate replacement for sand...


http://img.photobucket.com/albums/v453/MrRoberto/smokejag.png

http://www.youtube.com/watch?v=TWG7-SkWpjU&feature=relmfu
Here's a compelling comment instead.
Re: C&C_Crevasse [message #455864 is a reply to message #455837] Sat, 24 September 2011 11:23 Go to previous messageGo to next message
rrutk is currently offline  rrutk
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Colonel
why "replace" instead of add another....
Re: C&C_Crevasse [message #455952 is a reply to message #455551] Sat, 24 September 2011 23:50 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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I'm almost done with it. The underground area needs light mapped, as does the two-floored Hand of Nod. Once that's done, I can move on to LevelEdit work.

I'll need to manually touch up some of the light mapping with my tablet in Photoshop, since some of it is too dark (blocks in the middle of the level, some spots in the hallways, etc) but for the most part the lighting came out pretty well, and close to what Westwood intended.

I modified this level heavily from the original design, but kept it mostly intact. What I've changed is generally aesthetic details: collars around the tunnel entrances, light mapping, light intensity/variables, added flame emitters. You can see them in these screenshots as orange dots from a distance.

I've redeveloped the bottom area completely to turn it into a Nod temple from the early days of the Brotherhood when the Lord sent Kane to wander the Land of Nod.

http://www.3dholmes.com/images/CTF5.jpg

http://www.3dholmes.com/images/CTF6.jpg

Should be starting LE work tomorrow, should be finished entirely by Monday.
Re: C&C_Crevasse [message #456007 is a reply to message #455551] Sun, 25 September 2011 15:37 Go to previous messageGo to next message
Gohax is currently offline  Gohax
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Colonel
Can't wait man. Thumbs Up

http://i453.photobucket.com/albums/qq252/DOT_HaLo/hawke.png
Quote:

·OTBot·Gohax killed beerfull4 (Black Hand Sniper/Sniper Rifle Vs. Deadeye/Sniper Rifle).
·OTBot·beerfull4: see that for sure a auto aim
·OTBot·beerfull4: u know how i can tell
·OTBot·Gohax: LOL
·OTBot·Gohax: how can you tell?
·OTBot·beerfull4: becuz your american and americans are like that
·OTBot·Gohax: LOL!
·OTBot·beerfull4 has left the game.

Re: C&C_Crevasse [message #456021 is a reply to message #456007] Sun, 25 September 2011 17:00 Go to previous messageGo to next message
Starbuzz is currently offline  Starbuzz
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General (2 Stars)
Tunnels remind me of Prince of Persia tbh. Big Ups

btw, instead of completely taking out Havocs/Saks why not keep them in with a 2 round magazine ramjet?


buzzsigfinal
Re: C&C_Crevasse [message #456033 is a reply to message #456021] Sun, 25 September 2011 22:35 Go to previous messageGo to next message
Gohax is currently offline  Gohax
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Colonel
Starbuzz wrote on Sun, 25 September 2011 17:00

Tunnels remind me of Prince of Persia tbh. Big Ups

btw, instead of completely taking out Havocs/Saks why not keep them in with a 2 round magazine ramjet?


If anything else, make them one shot ramjets. Other than that, I'd say take them out.

Though, in all honesty, seeing as how the only way you can really earn money is to attack the enemy base (or just wait for cred flow), I don't think it'd be that bad.

But, if anything, have them one shot ramjets. It'd basically just be pics/ravs with extended range.


http://i453.photobucket.com/albums/qq252/DOT_HaLo/hawke.png
Quote:

·OTBot·Gohax killed beerfull4 (Black Hand Sniper/Sniper Rifle Vs. Deadeye/Sniper Rifle).
·OTBot·beerfull4: see that for sure a auto aim
·OTBot·beerfull4: u know how i can tell
·OTBot·Gohax: LOL
·OTBot·Gohax: how can you tell?
·OTBot·beerfull4: becuz your american and americans are like that
·OTBot·Gohax: LOL!
·OTBot·beerfull4 has left the game.

Re: C&C_Crevasse [message #456099 is a reply to message #455551] Mon, 26 September 2011 14:49 Go to previous messageGo to previous message
Aircraftkiller is currently offline  Aircraftkiller
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General (5 Stars)
I'm probably going to take them out. We'll see. Tonight should be the final night I work on this, since I just finished light mapping the two-floor Hand of Nod.

http://www.3dholmes.com/images/CTF8.jpg

I'll get a download link up when I'm finished.
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