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Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453698 is a reply to message #453526] |
Fri, 09 September 2011 06:07 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
iRANian
Messages: 4311 Registered: April 2011
Karma: 0
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General (4 Stars) |
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One community might disallow a file that another community allows. A server owner can manually add files to their approved list with achash.exe and anticheat.ini. Using a white list is needed because it's easy to perform some minor changes on .w3d model hacks so their hash is different, this would allow them to circumvent the anticheat for that particular file they edited.
Long time and well respected Renegade community member, programmer, modder and tester.
Scripts 4.0 private beta tester since May 2011.
My Renegade server plugins releases
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Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453709 is a reply to message #453526] |
Fri, 09 September 2011 06:53 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
StealthEye
Messages: 2518 Registered: May 2006 Location: The Netherlands
Karma: 0
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General (2 Stars) |
![86412520](/theme/Renegade_Forums/images/icq.png) ![stealteye](/theme/Renegade_Forums/images/yahoo.png)
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NACHO-ARG, I don't know why it would show the original models in single player. The anti-cheat is not active in that case. TT will also not block any changes, it will prevent you from joining the server instead, showing the file that is not allowed. Again, you will have to talk to the server owner to get your models approved; there is no other way to block model cheats unfortunately. Bighead is only partially blocked by BIATCH, it is still possible to fool it by making models specifically designed to work with BIATCH. I realize it is inconvenient, and we are working on a way to make it less inconvenient by allowing server owners to easily share the set of allowed files.
Reaver11, indeed, that was the original intent. Unfortunately it did not make it for the beta though. Hoepfully we can still implement something like that during the beta period.
Wyld1USA, blacklisting would not work, because people can easily adapt files to have a different hash even without making any changes to the model. Server owners also do not always agree on the files that are approved. We will try to make some set of "generally approved" files though.
Thanks for reporting that bug Starbuzz.
BlackIntel admin/founder/coder
Please visit http://www.blackintel.org/
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Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453740 is a reply to message #453526] |
Fri, 09 September 2011 09:00 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
iRANian
Messages: 4311 Registered: April 2011
Karma: 0
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General (4 Stars) |
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Yeah, the issue with that compared to something like the APB reticle is that the circle is so large you still have trouble with getting the exact middle of the screen, it's annoying when you have to shoot up sloped terrain, for example shooting the hill from Nod's base entrance. With APB's reticle it's easier to see if you're hitting the edge of hill or the enemy unit on it. It's worse with vsync on as it makes the reticle update slowly.
Long time and well respected Renegade community member, programmer, modder and tester.
Scripts 4.0 private beta tester since May 2011.
My Renegade server plugins releases
[Updated on: Fri, 09 September 2011 09:00] Report message to a moderator
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Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453898 is a reply to message #453867] |
Sat, 10 September 2011 00:23 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Gohax
Messages: 738 Registered: January 2009
Karma: 0
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Colonel |
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Nurple wrote on Fri, 09 September 2011 18:29 | is it possible to turn off the widescreen fix i dont like the way it looks now
and all the players are twitching all over the place
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Yeah, it's happening to me too :/ The only server they aren't twitching on (as I have noticed so far) are servers that are running 4.0. I think any server not running 4.0, the characters glitch/twitch/whatever you want to call it.
![http://i453.photobucket.com/albums/qq252/DOT_HaLo/hawke.png](http://i453.photobucket.com/albums/qq252/DOT_HaLo/hawke.png) Quote: | ·OTBot·Gohax killed beerfull4 (Black Hand Sniper/Sniper Rifle Vs. Deadeye/Sniper Rifle).
·OTBot·beerfull4: see that for sure a auto aim
·OTBot·beerfull4: u know how i can tell
·OTBot·Gohax: LOL
·OTBot·Gohax: how can you tell?
·OTBot·beerfull4: becuz your american and americans are like that
·OTBot·Gohax: LOL!
·OTBot·beerfull4 has left the game.
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Re: Tiberian Technologies releases TT-scripts 4.0 open beta! [message #453918 is a reply to message #453716] |
Sat, 10 September 2011 04:34 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
Dentes
Messages: 2 Registered: September 2007 Location: Azores
Karma: 0
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Recruit |
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Jerad Gray wrote on Fri, 09 September 2011 14:04 | What's up with not being able to reload guns that have full or over full clips?
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That is lame.
And I've Noticed that when I've installed the patch it removed all sounds & animations.
Sounds that were included in CP1&2 like "I got a present for ya" when you deploy a remote c4 and the same thing with timed c4.
And the only animation that was removed was the oblisk effects example in the attachment.
Its not the end of the world without those things but its kinda strange ![Neutral](images/smiley_icons/icon_neutral.gif)
T.T beta patch was great but it still have some things to fix, e.g wide screen and other things etc..
[Updated on: Sat, 10 September 2011 04:39] Report message to a moderator
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