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renx texture efects [message #450481] Tue, 02 August 2011 05:10 Go to next message
NACHO-ARG is currently offline  NACHO-ARG
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hey ppl i have seen an mirror efect in the helmet glasses of some reborn characters so i tryed to reproduce that efect whit out succed, soo... does anybody knows if this is posible whit renx? if it is, does anybody knows how to do it? cause i whould like to learn. Smile
Re: renx texture efects [message #450573 is a reply to message #450481] Wed, 03 August 2011 10:17 Go to previous messageGo to next message
NACHO-ARG is currently offline  NACHO-ARG
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Commander
any ideas?
Re: renx texture efects [message #450574 is a reply to message #450481] Wed, 03 August 2011 10:48 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Can you please write in legible English? It would help so that people can understand what you're saying without having to spend an unnecessary amount of time attempting to decipher your bad spelling and stream-of-consciousness-styled writing.

I would certainly help if you could do that for me. Thanks in advance.

[Updated on: Wed, 03 August 2011 10:48]

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Re: renx texture efects [message #450576 is a reply to message #450481] Wed, 03 August 2011 11:37 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
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From what I understand, he saw Reborn characters that had reflecting helmets (visors?).
He wants to know how he can achieve this with RenX (probably materials or w/e). If it can't be done in RenX, he wants to know how else.

Something like that I guess Smile


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg
Re: renx texture efects [message #450577 is a reply to message #450481] Wed, 03 August 2011 11:48 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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If it isn't done in RenX, it isn't done at all. Just add a reflective texture via a detail map (stage 1) and set it to WS Environment or Environment, with the detail color set to add or invscale if add is too bright.
Re: renx texture efects [message #450641 is a reply to message #450481] Thu, 04 August 2011 16:19 Go to previous messageGo to next message
NACHO-ARG is currently offline  NACHO-ARG
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thanks for the tip ppl i will see what i can do.
Re: renx texture efects [message #450679 is a reply to message #450481] Fri, 05 August 2011 06:03 Go to previous messageGo to next message
kamuixmod is currently offline  kamuixmod
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yeah. he asked how to make a mırror effect for renegade as ın reborn. so that ıf someone moves ın front of ıt. he sees partıculary hımself

http://img46.imageshack.us/img46/5836/kmauixsignature.png
Re: renx texture efects [message #450721 is a reply to message #450481] Fri, 05 August 2011 19:18 Go to previous message
Gen_Blacky is currently offline  Gen_Blacky
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get a hold of the w3d model that has the mirror effect and then open it in w3d dump. It wil ltell exactly what settings where used.

http://s18.postimage.org/jc6qbn4k9/bricks3.png
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