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Re: RA_Fjord [message #447915 is a reply to message #447913] |
Tue, 24 May 2011 14:11 |
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Tupolev TU-95 Bear
Messages: 1176 Registered: April 2009 Location: Rìoghachd Aonaichte
Karma: 1
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General (1 Star) |
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Excellent work.
Decent people = Reaver11, ErroR, all of the mods and admins, DRNG Naffets199, Amber, Dover, GEORGE ZIMMER,Zeratul, Starbuzzzz, kane,R315r4z0r,gnoepower, Danpaul88,HaTe,WNxVerty Tiberian Technologies Generalcamo, , . If you want me to add you on the decent peoples list PM me.
Quotes or w/e Toggle
Zeratul2400 | .AIRCRAFT KILLER YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE GLACIER FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS 1 YEAR
YOUR PROMESS A CON YARD WIRH A SINGLE PLAYER POWER PLANT IN ONE
MAPS AND IS DONT JUST ACK I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOUâ„¢ 2003
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Zeratul PT2 zeratul2400 wrote on Mon, 10 November 2003 09:49 | GENOCIDE YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE DUSK FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS ONE YEAR YOUR PROMESS A WARPATH MOD WERKING BUT IT NO WORK AND DONT JUST GENOCIDE I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOU.
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lolnikki6ixx wrote on Wed, 09 June 2010 05:11 | With only 14 people living in Canada, the retarded one was bound to show up around here sooner or later.
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HaTe wrote on Sun, 04 July 2010 16:17 |
Good-One-Driver wrote on Sun, 04 July 2025 01:37 | everything is possible just need to know how to code
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Jumping from the empire state building onto concrete head first and surviving is possible if I know how to code? Wow, teach me please.
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CarrierII wrote on Mon, 19 November 2007 22:35 | I am in a bad mood with you, you wasted my time.
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Altzan wrote on Wed, 30 September 2009 14:10 |
Dreganius wrote on Wed, 30 September 2009 07:27 |
Good-One-Driver wrote on Wed, 30 September 2009 09:03 | lol fuckin russians damn communists
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That was the worst comment to this thread ever.
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Nightma12 wrote on Wed, 08 June 2011 14:27 | your mum is a stupid language
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reborn wrote on Sun, 20 November 2011 11:54 | Liquedv2, yew need to branch out a little on your thinking. I'm sure you'll twig it soon enough, but you're barking up the wrong tree.
The map is budding with new ideas and great game-play, AitcraftKiller just has to get to the root of the problem, it seems to have him pretty stumped right now.
Leaf him alone, he's doing a good job. I'm going to go out on a limb here, and say this map isn't fir you.
Anyway, this thread is really starting to lumber along, all this over some sap's map? I thought the game was dead, but this thread at least is poplar. It makes me pine for the days of yonder.
At the end of the day, life's a Beech.. Who wood of thought it?
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Ethenal wrote on Sun, 25 March 2012 16:53 |
Azazel wrote on Sun, 25 March 2012 10:20 | 6 Players don't know how to use a tank.
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But 1 knows how to use triggerbot!
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Re: RA_Fjord [message #447916 is a reply to message #447913] |
Tue, 24 May 2011 15:34 |
Gohax
Messages: 738 Registered: January 2009
Karma: 0
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Colonel |
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Map looks really nice. I'd love to play this in Ren, tbh.
Quote: | ·OTBot·Gohax killed beerfull4 (Black Hand Sniper/Sniper Rifle Vs. Deadeye/Sniper Rifle).
·OTBot·beerfull4: see that for sure a auto aim
·OTBot·beerfull4: u know how i can tell
·OTBot·Gohax: LOL
·OTBot·Gohax: how can you tell?
·OTBot·beerfull4: becuz your american and americans are like that
·OTBot·Gohax: LOL!
·OTBot·beerfull4 has left the game.
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Re: RA_Fjord [message #448026 is a reply to message #447913] |
Thu, 26 May 2011 09:43 |
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Gen_Blacky
Messages: 3250 Registered: September 2006
Karma: 1
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General (3 Stars) |
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Renx w3d importer will work in 3ds max 8 or 9 got it working in both. I'm using 3dsmax 8 with the renx pack. What version are you using the newest version 2012 or something.
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Attachment: 3dsmax.jpg
(Size: 467.41KB, Downloaded 344 times)
[Updated on: Thu, 26 May 2011 09:55] Report message to a moderator
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Re: RA_Fjord [message #448533 is a reply to message #447913] |
Mon, 06 June 2011 23:34 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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Some maps don't translate well from APB <---> Renegade because of the size, vehicles and other gameplay aspects that have to be considered when making a map for each game. I'd be interested to see how it would play in each game...
I would love it if you was more on board with MP-Gaming, where we could assist you in the promotion of the map in APB, run it on the official server, mention it on the MOTD, and possibly offer assistance with some aspects of the map. Many of the staff at BHP are moderators at MP-Gaming, and half the admins are BHP staff.
It looks fantastic environmentally and I'm sure it will be a fan favourite.
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Re: RA_Fjord [message #448567 is a reply to message #447913] |
Tue, 07 June 2011 23:43 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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If you was more of an active member in MP-Gaming I'm sure it would lead to a natural progression. Most of the BHP APB staff are there and half the admins are staff at BHP. A couple of us are TT devs too. It seems like a good place to launch your map and any ideas you have. We do consult with BHP over changes we make, but ultimately the only server that players use is ours, and the decision lies with us.
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Re: RA_Fjord [message #448591 is a reply to message #447913] |
Wed, 08 June 2011 14:05 |
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Aircraftkiller
Messages: 8213 Registered: February 2003
Karma: 0
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General (5 Stars) |
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Well, at this point, I want to push this level farther than any other I've done. I would like to add all of the missing buildings to this one. I've been redeveloping the Advanced Communications Center so that it can be light mapped.
Here's the GDI Construction Yard in W3D Viewer with light maps enabled.
Here is the Advanced Communications Center after I've cleaned up the original WS mesh, repainted it, and added some extra detailing (skylight, rear door, cleaned and properly scaled UVs with shattering windows) to the model. The windows also break independently, each pane breaks instead of the entire window.
I plan on releasing these structures to the public so they can be used outside of Fjord. I figure everyone would like access to improved interiors that have actual light maps. I need to light map the Shrine of Nod in addition to the Advanced Communication Center. I also need to do the Nod Communication Center and Nod Construction Yard.
I think this level might benefit from enabling flying units. I'd like to add Helipads to it and rework the way Orcas/Apaches work by making them need to reload at the Helipad instead of being able to constantly fly around and attack units. However, they would also get much more improved armor so that n00b cannons wouldn't be able to hurt them anymore.
[Updated on: Wed, 08 June 2011 14:08] Report message to a moderator
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Re: RA_Fjord [message #448593 is a reply to message #447913] |
Wed, 08 June 2011 16:20 |
iRANian
Messages: 4308 Registered: April 2011
Karma: 0
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General (4 Stars) |
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Hmm, do you have a counter to the reworked air units planned? I've been putting a small amount of time each week into my beginner map, those light mapped building would be useful, although it will only have Weapons Factory, Airstrip and both sides' Refinery.
Long time and well respected Renegade community member, programmer, modder and tester.
Scripts 4.0 private beta tester since May 2011.
My Renegade server plugins releases
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Re: RA_Fjord [message #448596 is a reply to message #447913] |
Wed, 08 June 2011 17:16 |
iRANian
Messages: 4308 Registered: April 2011
Karma: 0
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General (4 Stars) |
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Hmm, hooming only seems to work around 1/3rd of the time with the engine, I experience this in both Renegade and APB. I vaguely recall that APB Beta's Rocket Soldiers didn't have hooming but they had some ridiculous area of effect that would damage air units even when the missile didn't hit the air unit being shot at. Although I'm not sure about that, it's been a long time since I played APB before I started playing it again after Gamma got released.
Long time and well respected Renegade community member, programmer, modder and tester.
Scripts 4.0 private beta tester since May 2011.
My Renegade server plugins releases
[Updated on: Wed, 08 June 2011 17:18] Report message to a moderator
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Re: RA_Fjord [message #448600 is a reply to message #447913] |
Wed, 08 June 2011 23:42 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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Those buildings look amazing for renegade, your ideas sound great!
I need to play this map and experience what I should of been able to a long time ago! Fantastic!
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