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Re: jfw_attach_script_vehicle_created [message #446766 is a reply to message #446683] Mon, 09 May 2011 02:30 Go to previous messageGo to previous message
zunnie is currently offline  zunnie
Messages: 2959
Registered: September 2003
Location: Netherlands
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General (2 Stars)

Put the script on a daves arrow for example

Attach_Script_Is_Type(obj,Vehicle,script,params,Get_Int_Parameter("Player_Type"));


It attaches the script on all vehicles that are created on the daves arrows ::Created event


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[Updated on: Mon, 09 May 2011 02:33]

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