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TT 4.0 Testserver Online [message #446709] |
Sun, 08 May 2011 13:18 |
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zunnie
Messages: 2959 Registered: September 2003 Location: Netherlands
Karma: 0
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General (2 Stars) |
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Hello everyone,
Tiberian Technologies is seeking your Renegade Fans help.
We have a testserver up 24/7 and we need players to fully test
the server and (net)code.
This is where you come in and help us if you want
Please spread the word and join the server either through
direct connect, gamespy or XWIS.
The server is running a large selection of custom maps selected
from the UberMapPack. Download the mappack here: http://ren.game-maps.net/?act=view&id=233
Thanks
Server Info:
Server Platform: Windows 2008
Server CPU: 8 x 2.93GHz
Server RAM: 8 Gigabyte
Server Connection: 1 Gbit
Server Location: Frankfurt, Germany
Server XWIS/WOL Nickname: tt4serv
Server IP+Port: 109.230.246.231:4848
IRC Server: irc.n00bstories.com #tt4serv
Server Slots: 50
Broadcast To Gamespy: Yes
Broadcast To RR: Yes
Starting Credits: 1
Server SSGM 4.0 Plugins:
SWAP PLUGIN: Allows players to type !swap to request a teamswap
with another player. (by reborn)
TeamSpeak: Changes players channel on teamspeak according their team in the server. (by reborn)
Mute: Ability to mute players. (by reborn)
ExtraConsoleCommands: Extra commands. (by reborn)
Rules:
No Cheating. Please bugexploit and report said bugs on renegadeforums.com
rotation:
[
"C&C_Jonwils_Lair_b1",
"C&C_Field",
"C&C_BasinTS",
"C&C_Walls_Reloaded",
"C&C_Canyon",
"C&C_City_Flying",
"C&C_Complex",
"C&C_AD_Gateshead",
"C&C_Arena",
"C&C_Arid",
"C&C_Volcano",
"C&C_Walls_Flying",
"C&C_BattleCreek",
"C&C_BattleField",
"C&C_Battleground",
"C&C_Field",
"C&C_Glacier_Flying",
"C&C_Hourglass",
"C&C_Beach",
"C&C_Belagerung",
"C&C_Big_Walls",
"C&C_Bio",
"C&C_Blizzard",
"C&C_Bot_Islands",
"C&C_BoxedInV4",
"C&C_BunkersTS",
"C&C_Canyon",
"C&C_Cairo",
"C&C_Islands",
"C&C_Jonwils_Lair_b1",
"C&C_Mesa",
"C&C_Under",
"C&C_Caverns",
"C&C_Caves",
"C&C_Christmas_special",
"C&C_City",
"C&C_City_AI",
"C&C_City_Flying_Exp",
"C&C_Field",
"C&C_Glacier_Flying",
"C&C_Hourglass",
"C&C_City_Flying_Re",
"C&C_City2_extended",
"C&C_City_Flying",
"C&C_Clan420",
"C&C_Cliffs",
"C&C_CliffsLX",
"C&C_Volcano",
"C&C_Walls_Flying",
"C&C_Complex_Revisited",
"C&C_Compound",
"C&C_Jonwils_Lair_b1",
"C&C_Complex",
"C&C_Conquest_Island",
"C&C_Conquest_Winter",
"C&C_Country_Meadow",
"C&C_Creekdale_flying",
"C&C_Damm1.0",
"C&C_Desert_Seige2",
"C&C_Deth_Islands",
"C&C_Deth_River",
"C&C_Divergence",
"C&C_Eglin_AFB",
"C&C_Egypt",
"C&C_Walls",
"C&C_City",
"C&C_Field",
"C&C_FieldTS",
"C&C_Forest_Trail",
"C&C_Forgotten_Town",
"C&C_Fortress2k4",
"C&C_Garth3",
"C&C_Gigantomachy",
"C&C_GlacierTS",
"C&C_Gobi",
"C&C_Golf_Course",
"C&C_GrasslandAssault",
"C&C_Greenlands",
"C&C_Hangmans_Canyon",
"C&C_High_Altitude",
"C&C_High_Noon_2.1",
"C&C_HillBilly_Valley",
"C&C_Hilly",
"C&C_Field",
"C&C_Glacier_Flying",
"C&C_Hourglass",
"C&C_Hourglass_Flying",
"C&C_Hrglss_bots",
"C&C_Jonwils_Lair_b1",
"C&C_hurr",
"C&C_Hybrid_Forest",
"C&C_Islands",
"C&C_Land",
"C&C_Last_Stand",
"C&C_LittleHillRumble2",
"C&C_Lunar_Landing",
"C&C_Mars",
"C&C_Marsh_BETA2",
"C&C_Mesa_AI",
"C&C_Metropolis",
"C&C_MetroTS",
"C&C_MutationRedux",
"C&C_Pluthera",
"C&C_Quick_Draw",
"C&C_Radiation",
"C&C_Ravine",
"C&C_Ribcage_Canyon",
"C&C_River_Camp",
"C&C_River_Canyon",
"C&C_River_RaidTS",
"C&C_Sand",
"C&C_SeasideCanyon",
"C&C_SeasideSunset",
"C&C_Islands",
"C&C_Snow",
"C&C_Tib_Pit_3",
"C&C_Tobruk",
"C&C_Tropics",
"C&C_Uphill",
"C&C_Volcano",
"C&C_Volcano_Flying"
];
[Updated on: Fri, 09 September 2011 11:22] by Moderator Report message to a moderator
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Re: TT 4.0 Testserver Online [message #446756 is a reply to message #446709] |
Mon, 09 May 2011 00:51 |
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dudley
Messages: 115 Registered: April 2005 Location: Germany
Karma: 0
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Recruit |
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That too, but obviously random players join the servers they see first, which has been a fuckup for the last decade with the a000x shit.
And I could think of better options, but to give away beta stuff.
The dead know only one thing: it's better to be alive.
[Updated on: Mon, 09 May 2011 00:57] Report message to a moderator
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Re: TT 4.0 Testserver Online [message #446807 is a reply to message #446709] |
Mon, 09 May 2011 08:16 |
a000clown
Messages: 363 Registered: May 2005 Location: Canada
Karma: 0
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Commander |
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zunnie wrote on Sun, 08 May 2011 16:18 | Server Platform: Windows 2008
Server CPU: 8 x 2.93GHz
Server RAM: 8 Gigabyte
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Assuming you're using the 64bit OS, where there any problems getting it to run?
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