City map design [message #441454] |
Mon, 13 December 2010 19:30 |
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Starbuzzz
Messages: 1637 Registered: June 2008
Karma: 0
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General (1 Star) |
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How is it that every GDI vehicle can squeeze thru the little ally while the Nod APC and Arty can't?
Is there anything "strategic" to this? It was just how the map was made and it was found later that those 2 vehicles couldn't fit thru, right?
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Re: City map design [message #442171 is a reply to message #441454] |
Tue, 04 January 2011 11:59 |
Jamie or NuneGa
Messages: 954 Registered: June 2007
Karma: 0
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Colonel |
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if you lag whilst trying to fit the arty through it sometimes warps up into the building... looks hilarious but is a waste of a arty
Jamie is a guys name in Europe...
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Re: City map design [message #443899 is a reply to message #441454] |
Wed, 16 February 2011 19:31 |
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Spoony
Messages: 3915 Registered: January 2006
Karma: 0
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General (3 Stars) Tactics & Strategies Moderator |
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flamer over the bridge is ok if you get the early boxes, but fast apache/light would work too and be less risky
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
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