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C&C_GrandCanyon [message #443692] Tue, 08 February 2011 12:16 Go to next message
Taz is currently offline  Taz
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Would there be any interest in having this map converted to a Renegade map?

http://i137.photobucket.com/albums/q208/FWWolf/Rebon/Screenshot_105.png
http://i137.photobucket.com/albums/q208/FWWolf/Rebon/Screenshot_106.png

[Updated on: Tue, 08 February 2011 13:04]

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Re: C&C_GrandCanyon [message #443694 is a reply to message #443692] Tue, 08 February 2011 15:20 Go to previous messageGo to next message
Spyder
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Yes there is, but which game is this then?
Re: C&C_GrandCanyon [message #443695 is a reply to message #443694] Tue, 08 February 2011 15:26 Go to previous messageGo to next message
Tupolev TU-95 Bear is currently offline  Tupolev TU-95 Bear
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Spyder wrote on Tue, 08 February 2011 22:20

Yes there is, but which game is this then?

C&C Reborn


Decent people


Quotes or w/e

Re: C&C_GrandCanyon [message #443700 is a reply to message #443692] Tue, 08 February 2011 18:53 Go to previous messageGo to next message
Generalcamo is currently offline  Generalcamo
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Perhaps, the Gmax source must be released first though, unless you want TS buildings in a TD game (Doesn't work well that way, might work with RA though)
Re: C&C_GrandCanyon [message #443711 is a reply to message #443692] Wed, 09 February 2011 00:36 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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yes, it looks awesome
Re: C&C_GrandCanyon [message #443716 is a reply to message #443700] Wed, 09 February 2011 07:20 Go to previous messageGo to next message
Taz is currently offline  Taz
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Generalcamo wrote on Tue, 08 February 2011 18:53

Perhaps, the Gmax source must be released first though, unless you want TS buildings in a TD game (Doesn't work well that way, might work with RA though)


I have all the sources for the map as i'm the creator.
Re: C&C_GrandCanyon [message #443725 is a reply to message #443716] Wed, 09 February 2011 15:46 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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Taz wrote on Wed, 09 February 2011 07:20

Generalcamo wrote on Tue, 08 February 2011 18:53

Perhaps, the Gmax source must be released first though, unless you want TS buildings in a TD game (Doesn't work well that way, might work with RA though)


I have all the sources for the map as i'm the creator.


gj on the map looks good Thumbs Up


http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: C&C_GrandCanyon [message #443737 is a reply to message #443692] Thu, 10 February 2011 01:47 Go to previous messageGo to next message
Gohax is currently offline  Gohax
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Map looks sick man. Wouldn't mind playing it on Ren.

http://i453.photobucket.com/albums/qq252/DOT_HaLo/hawke.png
Quote:

·OTBot·Gohax killed beerfull4 (Black Hand Sniper/Sniper Rifle Vs. Deadeye/Sniper Rifle).
·OTBot·beerfull4: see that for sure a auto aim
·OTBot·beerfull4: u know how i can tell
·OTBot·Gohax: LOL
·OTBot·Gohax: how can you tell?
·OTBot·beerfull4: becuz your american and americans are like that
·OTBot·Gohax: LOL!
·OTBot·beerfull4 has left the game.

Re: C&C_GrandCanyon [message #443759 is a reply to message #443692] Fri, 11 February 2011 02:25 Go to previous messageGo to next message
Spyder
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Switching to "DEMAND MODE"

I DEMAND A RENEGADE RELEASE FOR THIS MAP! Tell Me
Re: C&C_GrandCanyon [message #443763 is a reply to message #443692] Fri, 11 February 2011 09:48 Go to previous messageGo to next message
Altzan is currently offline  Altzan
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Add me to the "interested" category.

I cannot imagine how the clockwork of the universe can exist without a clockmaker. ~Voltaire
Re: C&C_GrandCanyon [message #443790 is a reply to message #443692] Sat, 12 February 2011 13:11 Go to previous messageGo to next message
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Yes, absolutely.
Re: C&C_GrandCanyon [message #443810 is a reply to message #443692] Sun, 13 February 2011 05:01 Go to previous messageGo to next message
Spyder
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If this is converted to Renegade, could it be added to TT?
Re: C&C_GrandCanyon [message #443812 is a reply to message #443692] Sun, 13 February 2011 05:56 Go to previous messageGo to next message
Stefan is currently offline  Stefan
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wow.

je m'appelle ohnoes!

[Updated on: Sun, 13 February 2011 06:53]

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Re: C&C_GrandCanyon [message #443822 is a reply to message #443810] Sun, 13 February 2011 14:20 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Spyder wrote on Sun, 13 February 2011 05:01

If this is converted to Renegade, could it be added to TT?

TT will be having map transfer, anyway. No sense increasing the patch size...


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Re: C&C_GrandCanyon [message #443836 is a reply to message #443822] Mon, 14 February 2011 08:12 Go to previous messageGo to next message
Taz is currently offline  Taz
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GEORGE ZIMMER wrote on Sun, 13 February 2011 14:20

Spyder wrote on Sun, 13 February 2011 05:01

If this is converted to Renegade, could it be added to TT?

TT will be having map transfer, anyway. No sense increasing the patch size...


This.

Anyway, i got the map working in Renegade Leveleditor. Now it's just a matter of transferring some props and attaching the buildings to the terrain.

index.php?t=getfile&id=13197&private=0
  • Attachment: a1gwag.jpg
    (Size: 186.33KB, Downloaded 583 times)

[Updated on: Mon, 14 February 2011 08:39]

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Re: C&C_GrandCanyon [message #444108 is a reply to message #443692] Mon, 21 February 2011 04:17 Go to previous messageGo to next message
Taz is currently offline  Taz
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Hehe. Anyone feel like giving this map a try? It's almost ready.

index.php?t=getfile&id=13216&private=0
  • Attachment: hehe.jpg
    (Size: 239.75KB, Downloaded 558 times)

[Updated on: Mon, 21 February 2011 04:18]

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Re: C&C_GrandCanyon [message #444109 is a reply to message #444108] Mon, 21 February 2011 04:33 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
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Taz wrote on Mon, 21 February 2011 12:17

Hehe. Anyone feel like giving this map a try?


Yes Very Happy


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg
Re: C&C_GrandCanyon [message #444113 is a reply to message #443692] Mon, 21 February 2011 06:56 Go to previous messageGo to next message
Spyder
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WANT!
Re: C&C_GrandCanyon [message #444115 is a reply to message #443692] Mon, 21 February 2011 10:39 Go to previous messageGo to next message
Taz is currently offline  Taz
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Alright. Fixing up a few things. It might be ready tonight or tomorrow.
Re: C&C_GrandCanyon [message #444120 is a reply to message #444115] Mon, 21 February 2011 11:19 Go to previous messageGo to next message
my486CPU is currently offline  my486CPU
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Taz wrote on Mon, 21 February 2011 12:39

Alright. Fixing up a few things. It might be ready tonight or tomorrow.



Can't wait to try it!

Edit: is that the mammy from ren-alert?

[Updated on: Mon, 21 February 2011 11:22]

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Re: C&C_GrandCanyon [message #444121 is a reply to message #443692] Mon, 21 February 2011 11:30 Go to previous messageGo to next message
Taz is currently offline  Taz
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Renalert? I guess you could say that. They were made by someone called Katzsmile, i got permission to use them.
Re: C&C_GrandCanyon [message #444124 is a reply to message #444121] Mon, 21 February 2011 11:45 Go to previous messageGo to next message
my486CPU is currently offline  my486CPU
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All I can say is it looks epic Big Grin
Re: C&C_GrandCanyon [message #444132 is a reply to message #443692] Mon, 21 February 2011 14:19 Go to previous messageGo to next message
Taz is currently offline  Taz
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I've compiled a beta map for everyone to test. You can expect some errors. Missing textures, weird objects etc. Razz

If you find any, take a screenshot of them and post them over here Smile Thanks.

http://www.gamefront.com/files/20028786/C%26C_GrandCanyon_Beta01.rar

index.php?t=getfile&id=13217&private=0

[Updated on: Mon, 21 February 2011 14:35]

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Re: C&C_GrandCanyon [message #444139 is a reply to message #443692] Mon, 21 February 2011 16:10 Go to previous messageGo to next message
my486CPU is currently offline  my486CPU
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I love the textures and the modeling but found many glitches ...missing textures, a few vis glitches, GDI pp is to low, and Waypath problems.
The waypath for the harvs runs them into the mesh cliffs and the ones for the vehs don't appear to be set properly (if at all).

I attached some screen shots.
  • Attachment: Canyons.rar
    (Size: 764.09KB, Downloaded 129 times)

[Updated on: Tue, 22 February 2011 04:10]

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Re: C&C_GrandCanyon [message #444173 is a reply to message #443692] Tue, 22 February 2011 09:46 Go to previous messageGo to previous message
roszek is currently offline  roszek
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cool map.
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