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Re: Tunnel Beacons [message #442998 is a reply to message #442982] Thu, 20 January 2011 03:43 Go to previous messageGo to previous message
Spyder
Messages: 1070
Registered: March 2006
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General (1 Star)
cmatt42 wrote on Thu, 20 January 2011 03:19

Starbuzzz wrote on Wed, 19 January 2011 18:00

But it IS NOT fair when there's half of a map's hill covering it lol. If anyone can't see the sense in that, then I blame it on TAPS Syndrome.

So pretty much the nuke/ion cannon shouldn't do damage inside the tunnels, but only to the area on the outside, e.g. buildings, vehicles, and infantry. Makes sense to me.


That's where my theory comes walking through the door...
 
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