Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Tunnel Beacons
Re: Tunnel Beacons [message #442941 is a reply to message #442938] Tue, 18 January 2011 14:39 Go to previous messageGo to previous message
reborn is currently offline  reborn
Messages: 3231
Registered: September 2004
Location: uk - london
Karma:
General (3 Stars)
Jerad Gray wrote on Tue, 18 January 2011 14:58

If your having issues with people placing ion/nuke targeting systems under your buildings you'd better place some soldiers down there to protect your vulnerabilities.

If the enemy team is doing too much team work and thus you can't get rid of the tunnel beacon that wouldn't have got there if your team could have pulled its shit together to prevent it being placed in the first place, then I guess your building is about to get 0wned for the lack of team work and defensive skill your team has shown on this highly strategic game.


Basically, I believe its the servers job to make rules that limit the available tactics of renegade if they so desire. Once the server does that the player will be able to choose whether or not to play on that server because of those gameplay rules.


Yes!



 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: PlayerDataClass
Next Topic: New TT-server test event!
Goto Forum:
  


Current Time: Mon Nov 04 20:57:45 MST 2024

Total time taken to generate the page: 0.01319 seconds