Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Tunnel Beacons
Re: Tunnel Beacons [message #442836 is a reply to message #442822] Mon, 17 January 2011 05:48 Go to previous messageGo to previous message
Hypnos is currently offline  Hypnos
Messages: 683
Registered: August 2009
Location: Scotland
Karma:
Colonel
It's just plain retarded and can be undefendable in two scenarios:-

1) High number of beacons (7,8,9)
2) High number of opponents defending the tunnels beacons.


http://i33.tinypic.com/2ls7bzb.png

Caveman wrote on Fri, 21 January 2011 08:26

Well this topic is still going on. I have to say I haven't watched much Anime recently (maybe a year or so) the last thing I saw was GITS (for the third time)

Im not too sure whether I just dont enjoy Anime anymore or whether its just I dont have time really to shit and watch it.






 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: PlayerDataClass
Next Topic: New TT-server test event!
Goto Forum:
  


Current Time: Mon Nov 04 20:58:26 MST 2024

Total time taken to generate the page: 0.01218 seconds