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Re: All I want for Christmas... [message #441678 is a reply to message #441671] Sun, 19 December 2010 21:24 Go to previous messageGo to previous message
Starbuzzz
Messages: 1637
Registered: June 2008
Karma:
General (1 Star)
What we need is a complete revamp of the game.

-deadly anti-cheat
-2 seat apaches
-extend orca/apache rocket range and speed to real-life similarity lol
-increase orca speed
-fixed city map side pillars (fix all maps ffs)
-uparmoured transport choppers with a gun on each side
-new model for officer rocket launcher along with AGT missile style homing rocket with splash (for anti-air)
-more radio commands
-more flashy weapons fire for all weapons
-working water on all maps with all chars given ability to swim (with 45 sec underwater time before need for surface)
-a radar that actually makes sense and works
-fix all first person arm animation for each char

-Dead 6 chars actually have some in-game advantages/differences:
> Hotwire loses pistol and gets deadly rapid-fire Uzi with shitons more c4 but gets weaker health/armour
>Gunner has extra badass armour with loud taunting sound after each rocket fired plus melee abilty with double fists
>Patch gets dual-wielding flechette guns lolol!
>Deadeye gets increased walking speed with default knife
>Havoc gets badass nightvision with usable wrist-mounted EVA info (like custom radar, nearby enemy vehicles, etc etc) along with 5 timed. Comes with knife and can dual-wield pistols. Can also neck-grab close enemy infantry and kill with a cruch-snap (great for tunnels in canyon lolol).

-All Nod and GDI officers can call 2 UBER-bot soldier backups (these bots are extra deadly and can skullrape any1 on sight)

-all SBH will be given knives immediately. Their laser rifles will be downgraded to laser shotguns (lolol). Will lose the timed c4 but will get 2 remotes.

-BH sniper walking speed increased. Can melee attack other infantry Halo-style with sniper gun. Also has extra head armour due to upgraded helmet.

-Laser chain gunner: increased range

-both Sakuras: loses pistols and gets long range pepper spray gun that makes enemy player's screen black for 3 secs (LMFAO!)
-Default Rave has no changes
-Tib Rave has abilty to heal in Tib and also has much increased physical powers. (Can significantly pose a threat to buildings due to new "Tib Fists" punching ability on MCT...also works against tanks and infantry). Can also swing Railgun and break enemy infantry faces.

-Flamer tank gets humvee style gun on top but can only be used by a second player who occupies the seat
-All tank rounds speed increased

that's all for now.


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