Home » General Discussions » Heated Discussions and Debates » don't ask don't tell
don't ask don't tell [message #441534] |
Thu, 16 December 2010 11:07 |
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Starbuzzz
Messages: 1637 Registered: June 2008
Karma: 0
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General (1 Star) |
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some progress...
http://www.cnn.com/2010/POLITICS/12/15/gays.in.military/index.html?hpt=T2
Read the idiotic comments by some conservative politicians lol:
Quote: | This is "an imposition of somebody's social agenda," said Rep. Todd Akin, R-Missouri. It's an "eclipse of reason, an eclipse of common sense."
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I wonder whose "social agenda" it was to make this into law in the first place?
Quote: | Rep. Duncan Hunter, R-California. This is "a liberal crusade to create a utopia."
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And someone tell me how is it wrong to try to remake our shit society into something where everyone can be amicable towards each other? Liberal crusade to create a utopia...wow these folks are blinded by their sheer arrogance.
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Re: don't ask don't tell [message #441592 is a reply to message #441586] |
Fri, 17 December 2010 14:41 |
Pyr0man1c
Messages: 186 Registered: April 2009
Karma: 0
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Recruit |
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R315r4z0r wrote on Fri, 17 December 2010 13:30 |
M0FiR3 wrote on Fri, 17 December 2010 10:34 |
R315r4z0r wrote on Thu, 16 December 2010 21:12 |
bmr_71 wrote on Thu, 16 December 2010 21:54 |
R315r4z0r wrote on Thu, 16 December 2010 15:23 | Lol.
As far as the thread goes though, I never understood why it is considered 'bad' to be a homosexual... in any context. Someone want to elaborate that for me?
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It is against God's will. Please think before you post, sinner.
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Who is God? Was he important? How did he die? He must have been a pretty big deal type guy to be allowed that kind of decree in his will...
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Who's your idol? The tiny japanese dude who created the stupid anime in your avatar? Adam and Eve not Adam and Steve... bitches.
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I don't worship anyone if that's what you're implying.
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I worship you, even though I know your wrong... don't ask
"Sapere Aude- Dare to be wise"
AmunRa | and its all this "drama" that will one day end renegade...
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Quotesv00d00 | A question regarding RenGuard. Because it's a client/server application, what will stop the legions of people who cheat, and can crack apps, from reverse engineering it down to it's core protocol / encryption (which I'll assume it has), and duplicating it, so that they have their own client which responds to the server with all the correct info for an unpatched Renegade, but in fact is patched.
Personally, I think you should write a server-side only anti-cheat, which hooks the networking routines in Renegade. From there, using either the help of your staff who worked on creating Renegade, or from knowledge aquired while working with the network code in Renegade, create a system to monitor hit locations (did they REALLY hit, based on calculations by the anti-cheat (stopping BH)), how much damage are they claiming, vs how much damage their currently selected weapon really does, etc.
Then, add rate-of-fire checking, complete w/ lag tolerance (since lagged client will of course, upon delag, seem to fire faster, etc), and option to simply "edit" the incoming packets, to filter out the cheat (reduce damage, stop bullets, etc), or kick-ban the cheater (admins decision, based on anti cheat config).
Is it just me, or does that make more sense?
The flaw to Renegade of course, which is the core to the cheats, is that unlike most other games, Renegade lets the CLIENT decide hit locations, damage, RoF, etc. Vs others which say, "ok, the client fired their pistol along this trajectory. Did they hit something? How much damage did they do to that target if so. Report findings to clients".
My only concern, is that there will be alot more teams of people ripping apart the hard work of your small team, and undoing what you have done. Can you keep up writing fixes / completely rewriting the protocol to counter them once they have created their OWN complete anti-RenGuard client? If not, consider the server-side only method, and solve it once and for all, with the only version changes being to fix bugs, and not complete rewrites which will really piss admins off (if it takes this long for the initial, how long after the cheaters create their own client to counter it will your rewrite take to do?).
- v00d00
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ELiT3FLyR | ill say this again to all the TT people actually working on the patch. all you have to do is fix the bugs in the game. This is your role. dont get involved in a pointfix debate that you can never win (spoony has never managed to win one and hes a decent player) nor bother suggesting solutions for the faults in pointfix. just fix the damn bugs and you will all be remmebered as renegade heroes.
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Re: don't ask don't tell [message #441602 is a reply to message #441589] |
Sat, 18 December 2010 04:33 |
Tunaman
Messages: 1190 Registered: January 2005
Karma: 2
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General (1 Star) |
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CarrierII wrote on Fri, 17 December 2010 15:22 | I should indicate that despite the normal quality of posting from certain individuals who have posted in this topic, I do believe they are being intentionally humorous, and succeeding!
(TL;DR: Nothing in here is flaming nor trolling, yet)
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That's what trolling is... haha.
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Re: don't ask don't tell [message #441628 is a reply to message #441625] |
Sat, 18 December 2010 14:34 |
Pyr0man1c
Messages: 186 Registered: April 2009
Karma: 0
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Recruit |
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R315r4z0r wrote on Sat, 18 December 2010 14:12 | If God can do anything, can he create something so incredibly heavy that not even he can lift?
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That depends upon whether you believe that god can do the logically impossible or not.
It wouldn't be unreasonable to answer that by saying yes, he could, but we wouldn't be able to understand how. But then... Yep, I though we were talking about homosexuals in the army?
Btw if god was going to make something too heavy for him to lift, it would probably be a chain.
"Sapere Aude- Dare to be wise"
AmunRa | and its all this "drama" that will one day end renegade...
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Quotesv00d00 | A question regarding RenGuard. Because it's a client/server application, what will stop the legions of people who cheat, and can crack apps, from reverse engineering it down to it's core protocol / encryption (which I'll assume it has), and duplicating it, so that they have their own client which responds to the server with all the correct info for an unpatched Renegade, but in fact is patched.
Personally, I think you should write a server-side only anti-cheat, which hooks the networking routines in Renegade. From there, using either the help of your staff who worked on creating Renegade, or from knowledge aquired while working with the network code in Renegade, create a system to monitor hit locations (did they REALLY hit, based on calculations by the anti-cheat (stopping BH)), how much damage are they claiming, vs how much damage their currently selected weapon really does, etc.
Then, add rate-of-fire checking, complete w/ lag tolerance (since lagged client will of course, upon delag, seem to fire faster, etc), and option to simply "edit" the incoming packets, to filter out the cheat (reduce damage, stop bullets, etc), or kick-ban the cheater (admins decision, based on anti cheat config).
Is it just me, or does that make more sense?
The flaw to Renegade of course, which is the core to the cheats, is that unlike most other games, Renegade lets the CLIENT decide hit locations, damage, RoF, etc. Vs others which say, "ok, the client fired their pistol along this trajectory. Did they hit something? How much damage did they do to that target if so. Report findings to clients".
My only concern, is that there will be alot more teams of people ripping apart the hard work of your small team, and undoing what you have done. Can you keep up writing fixes / completely rewriting the protocol to counter them once they have created their OWN complete anti-RenGuard client? If not, consider the server-side only method, and solve it once and for all, with the only version changes being to fix bugs, and not complete rewrites which will really piss admins off (if it takes this long for the initial, how long after the cheaters create their own client to counter it will your rewrite take to do?).
- v00d00
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ELiT3FLyR | ill say this again to all the TT people actually working on the patch. all you have to do is fix the bugs in the game. This is your role. dont get involved in a pointfix debate that you can never win (spoony has never managed to win one and hes a decent player) nor bother suggesting solutions for the faults in pointfix. just fix the damn bugs and you will all be remmebered as renegade heroes.
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