HUD.ini [message #441003] |
Tue, 07 December 2010 05:52 |
Generalcamo
Messages: 522 Registered: October 2010
Karma: 0
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According to some renegade players, the HUD.ini will no longer be available.
1. Is this true?
2. If so, could you make it a server side feature to disable them? Or add a feature for server owners to actually look inside the file to see what exactly you are using, paired with a remote screenshot.
Some servers may disable them, some servers say yes to certain features, and some servers say yes unless it is something like RGH.
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Re: HUD.ini [message #441007 is a reply to message #441003] |
Tue, 07 December 2010 06:19 |
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1.hud.ini is very much available. TT does not block custom HUDs
2.It is not possible to cheat using stock unmodified shaders.dll and a modified hud.ini. Building bars and other cheats are only possible with modified shaders.dll. (if anyone knows of a way to cheat using hud.ini, let me know).
3.There are no plans to enforce hud.ini or to allow server owners to inspect for hacks. There IS a remote screenshot feature though.
4.RGH has nothing to do with hud.ini or shaders.dll.
5.scripts 4.0 will be blocking custom unapproved shaders.dll files (exactly how is still being figured out)
Also I should point out that in 4.0, a big number of "sensitive" keywords and settings from hud.ini were moved to a new ini file which is checked by the anti-cheat.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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