_AI.MIX maps and FDS [message #439863] |
Sun, 21 November 2010 18:17 |
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E-102 Gamma
Messages: 16 Registered: November 2010 Location: Portland, OR
Karma:
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Recruit |
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Problem solved.
First off, what I meant by "_AI maps" are maps that have respawning AI players built into them. A bunch of them came with TFD v1.03, which I attempted to install to FDS. When I tried to get it to host on one of these maps, all did not go well. When I joined, it immediately said that my team had won, loaded the next map, and gave me an off-blue screen with "GAMEPLAY PENDING" in the middle.
After starting to write this thread, I noticed that FDS's C&C_Field.mix is larger than my renegade client's C&C_Field.mix. I take this to mean that the server's maps need more information than the clients do for running a map. Basically, the server's version of a map is not the same as the client's.
So, are there any FDS-friendly _AI maps? Thanks for any help in advance.
[Updated on: Tue, 30 November 2010 12:26] Report message to a moderator
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