Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Importing your own Gmax file as a preset
Importing your own Gmax file as a preset [message #439857] Sun, 21 November 2010 16:13 Go to previous message
sauron--the--king is currently offline  sauron--the--king
Messages: 64
Registered: November 2008
Location: Holland
Karma:
Recruit
Hello,

I've been using scripts and making maps for some time, but I've never worked with Gmax. Now I've made my own Gmax file. It's the floor-plan of Mission 10:
index.php?t=getfile&id=13054&private=0

Now I want to import this to my own made map as a preset (Mission 10 but then multi-player and much more fun). In the mission GDI has to destroy the base. NOD is inside a place where GDI can't come, with this floor-plan on the ground (in big, about 5 meters in length). NOD will be able to see where the GDI player(s) is/are on this floor plan. Each time a GDI player enters a zone, a small black dot will be made on this floor plan on the place where the GDI guy is. When GDI walks for a while, the NOD players will see where GDI is and will then be able to teleport to them. So I need this floor-plan be imported in the map (big and moderate/high quality) as a preset. Can someone explain me how to do this? If there is an easier way to to it, please tell me.

Thank you in advance,
Kind regards,
Sauron

[Updated on: Tue, 23 November 2010 09:41]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: How to Make?
Next Topic: request - cityfly crate, and infantry ammo
Goto Forum:
  


Current Time: Thu Dec 12 12:01:54 MST 2024

Total time taken to generate the page: 0.00789 seconds