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Re: Renegade Mod [message #438543 is a reply to message #433126] |
Thu, 28 October 2010 20:39 |
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DOUBLE POS...
TRIPPLE P...
M-M-MULTI POST!
HORQWER wrote on Tue, 18 September 2007 20:47 | this is not a real renegade forums ,some one made it up
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Renegade Forums - Official Drama Perpetuator.
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Re: Renegade Mod [message #438629 is a reply to message #438627] |
Sat, 30 October 2010 14:12 |
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Tupolev TU-95 Bear
Messages: 1176 Registered: April 2009 Location: Rìoghachd Aonaichte
Karma: 1
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General (1 Star) |
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Bfranx wrote on Sat, 30 October 2010 21:44 | this isnt a spam thread, so wtf are you guys doing?
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Its the fact that you Quad-droupled post...
Anyways, i aint seen updates on your moddb profile.
Decent people = Reaver11, ErroR, all of the mods and admins, DRNG Naffets199, Amber, Dover, GEORGE ZIMMER,Zeratul, Starbuzzzz, kane,R315r4z0r,gnoepower, Danpaul88,HaTe,WNxVerty Tiberian Technologies Generalcamo, , . If you want me to add you on the decent peoples list PM me.
Quotes or w/e Toggle
Zeratul2400 | .AIRCRAFT KILLER YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE GLACIER FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS 1 YEAR
YOUR PROMESS A CON YARD WIRH A SINGLE PLAYER POWER PLANT IN ONE
MAPS AND IS DONT JUST ACK I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOUâ„¢ 2003
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Zeratul PT2 zeratul2400 wrote on Mon, 10 November 2003 09:49 | GENOCIDE YOU AR NOT JUST A BIG JACKAS AND YOU THE BIG HEAD JUST YOU CREATE DUSK FLAYING FUCK YOU BIG JAKAS YOUR MAPS IS BAD YOU WANT I WRUGHT THIS THE MAPS IS BAD HEY IS ONE YEAR YOUR PROMESS A WARPATH MOD WERKING BUT IT NO WORK AND DONT JUST GENOCIDE I TELL IT ALL REPLYER IN THIS FORUM I DESLIKE YOU.
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lolnikki6ixx wrote on Wed, 09 June 2010 05:11 | With only 14 people living in Canada, the retarded one was bound to show up around here sooner or later.
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HaTe wrote on Sun, 04 July 2010 16:17 |
Good-One-Driver wrote on Sun, 04 July 2025 01:37 | everything is possible just need to know how to code
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Jumping from the empire state building onto concrete head first and surviving is possible if I know how to code? Wow, teach me please.
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CarrierII wrote on Mon, 19 November 2007 22:35 | I am in a bad mood with you, you wasted my time.
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Altzan wrote on Wed, 30 September 2009 14:10 |
Dreganius wrote on Wed, 30 September 2009 07:27 |
Good-One-Driver wrote on Wed, 30 September 2009 09:03 | lol fuckin russians damn communists
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That was the worst comment to this thread ever.
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Nightma12 wrote on Wed, 08 June 2011 14:27 | your mum is a stupid language
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reborn wrote on Sun, 20 November 2011 11:54 | Liquedv2, yew need to branch out a little on your thinking. I'm sure you'll twig it soon enough, but you're barking up the wrong tree.
The map is budding with new ideas and great game-play, AitcraftKiller just has to get to the root of the problem, it seems to have him pretty stumped right now.
Leaf him alone, he's doing a good job. I'm going to go out on a limb here, and say this map isn't fir you.
Anyway, this thread is really starting to lumber along, all this over some sap's map? I thought the game was dead, but this thread at least is poplar. It makes me pine for the days of yonder.
At the end of the day, life's a Beech.. Who wood of thought it?
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Ethenal wrote on Sun, 25 March 2012 16:53 |
Azazel wrote on Sun, 25 March 2012 10:20 | 6 Players don't know how to use a tank.
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But 1 knows how to use triggerbot!
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Re: Renegade Mod [message #438861 is a reply to message #433126] |
Thu, 04 November 2010 08:16 |
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my486CPU
Messages: 56 Registered: June 2010
Karma: 0
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Recruit |
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I actually like this idea because I remember playing the original C&C game back in I think '97, a friend had introduced it to me and we played using a direct phone line connection lol it was loads of fun.
At first I kinda thought your project was a dumb idea (the whole start with nothing hope for something approach) but the way you keep at it even with all the negative feedback deserves some sorta props.
I hope your project gets completed -I would play if it gets done ftw.
Btw I like the "Devil's Tongue Incinerator Tank" model, cant wait to see it skinned.
Edit: One suggestion Bfranx -instead of doing 3 or 4 posts in a row just do an edit to the first post. it would just be easier to read is all.
[Updated on: Thu, 04 November 2010 11:08] Report message to a moderator
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Re: Renegade Mod [message #438875 is a reply to message #438861] |
Thu, 04 November 2010 14:03 |
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Bfranx
Messages: 152 Registered: July 2010 Location: Oklahoma, United States
Karma: 0
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Recruit |
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my486CPU wrote on Thu, 04 November 2010 09:16 | I actually like this idea because I remember playing the original C&C game back in I think '97, a friend had introduced it to me and we played using a direct phone line connection lol it was loads of fun.
At first I kinda thought your project was a dumb idea (the whole start with nothing hope for something approach) but the way you keep at it even with all the negative feedback deserves some sorta props.
I hope your project gets completed -I would play if it gets done ftw.
Btw I like the "Devil's Tongue Incinerator Tank" model, cant wait to see it skinned.
Edit: One suggestion Bfranx -instead of doing 3 or 4 posts in a row just do an edit to the first post. it would just be easier to read is all.
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Thanks, I honestly was about to lose hope, but then we were given permission and new members joined. We are planning to re-do the flame tank model (it needs a lot of work :/) and then skin it. Yes, i realize that multiple posts are annoying, but when i was posting them, i didnt really think about that.
Check out our IndieDB page here: http://www.indiedb.com/games/tiberian-dawn-the-first-strike
Also check out our Facebook page: https://www.facebook.com/FirestormProductions2010
[Updated on: Thu, 04 November 2010 14:05] Report message to a moderator
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Re: Renegade Mod [message #438885 is a reply to message #438875] |
Thu, 04 November 2010 17:09 |
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my486CPU
Messages: 56 Registered: June 2010
Karma: 0
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Recruit |
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Bfranx wrote on Thu, 04 November 2010 17:03 |
my486CPU wrote on Thu, 04 November 2010 09:16 | I actually like this idea because I remember playing the original C&C game back in I think '97, a friend had introduced it to me and we played using a direct phone line connection lol it was loads of fun.
At first I kinda thought your project was a dumb idea (the whole start with nothing hope for something approach) but the way you keep at it even with all the negative feedback deserves some sorta props.
I hope your project gets completed -I would play if it gets done ftw.
Btw I like the "Devil's Tongue Incinerator Tank" model, cant wait to see it skinned.
Edit: One suggestion Bfranx -instead of doing 3 or 4 posts in a row just do an edit to the first post. it would just be easier to read is all.
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Thanks, I honestly was about to lose hope, but then we were given permission and new members joined. We are planning to re-do the flame tank model (it needs a lot of work :/) and then skin it. Yes, i realize that multiple posts are annoying, but when i was posting them, i didnt really think about that.
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If your going to remake that model then I could say there is one thing I noticed when I looked at the barrels, I am assuming that you would want them to move up and down, what I'm thinking is the difference between the medium tank and the light tank barrels, if you look at them u see a big difference part of the turret is etched out on the light so the barrel looks like its hinged to the turret were as the med tank is not, I noticed that same look on your model. I suppose you could do the wwskin or linked xform thing but imo that should be done on the hose verts.
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Re: Renegade Mod [message #439127 is a reply to message #438988] |
Tue, 09 November 2010 10:21 |
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LR01
Messages: 842 Registered: April 2006 Location: The Netherlands
Karma: 0
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Colonel |
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Something you might wan to do: Add a link in your sig to your side/moddb profile, might help.
Moding can be real Fun...
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Re: Renegade Mod [message #440131 is a reply to message #433126] |
Sat, 27 November 2010 11:28 |
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Bfranx
Messages: 152 Registered: July 2010 Location: Oklahoma, United States
Karma: 0
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Recruit |
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We are nearing the completion of all the weapons, but we need to decide the pistols and the Nod sniper rifle. We have two sets for vote. Set 1: Walther P22 for GDI, and Tokarev for Nod. Set 2: Glock 18 for Nod, and Beretta 92 for GDI. The sniper rifle is open for suggestions, we honestly have no idea which one to use. We would prefer that it be 50. caliber. GDI's rifle is the barett 50 cal, and the commando uses a 50. cal rifle, so we thought we would stay as close to the book as possible. So cast your votes! The time of decision is upon us!
Thanks,
Brandon, and the rest of the Firestorm Productions team.
Check out our IndieDB page here: http://www.indiedb.com/games/tiberian-dawn-the-first-strike
Also check out our Facebook page: https://www.facebook.com/FirestormProductions2010
[Updated on: Mon, 29 November 2010 01:44] Report message to a moderator
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Re: Renegade Mod [message #440718 is a reply to message #440131] |
Fri, 03 December 2010 16:50 |
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my486CPU
Messages: 56 Registered: June 2010
Karma: 0
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Recruit |
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Bfranx wrote on Sat, 27 November 2010 13:28 | We are nearing the completion of all the weapons, but we need to decide the pistols and the Nod sniper rifle. We have two sets for vote. Set 1: Walther P22 for GDI, and Tokarev for Nod. Set 2: Glock 18 for Nod, and Beretta 92 for GDI. The sniper rifle is open for suggestions, we honestly have no idea which one to use. We would prefer that it be 50. caliber. GDI's rifle is the barett 50 cal, and the commando uses a 50. cal rifle, so we thought we would stay as close to the book as possible. So cast your votes! The time of decision is upon us!
Thanks,
Brandon, and the rest of the Firestorm Productions team.
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Do you have any screen shots of the weapons?
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