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Re: New C&C game confirmed! [message #438275 is a reply to message #438227] Sun, 24 October 2010 15:39 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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It might be an FPS; EA said they want to focus on action games, so... yeah.

Renegade 2 would make me lose control of my bowels, though.


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Re: New C&C game confirmed! [message #438278 is a reply to message #438275] Sun, 24 October 2010 17:32 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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Quote:

So, team. What could we do to milk the most money out of the C&C franchise?
Re: New C&C game confirmed! [message #438281 is a reply to message #438278] Sun, 24 October 2010 18:28 Go to previous messageGo to next message
zeratul is currently offline  zeratul
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BlueThen wrote on Sun, 24 October 2010 18:32

Quote:

So, team. What could we do to milk the most money out of the C&C franchise?


for one thing....
you could make a GOOD command and conquer

edit: na too much time


[Updated on: Sun, 24 October 2010 18:28]

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Re: New C&C game confirmed! [message #438291 is a reply to message #438272] Mon, 25 October 2010 06:38 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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halo2pac wrote on Sun, 24 October 2010 18:30

R315r4z0r wrote on Sat, 23 October 2010 14:51

So whether you interpret that as C&C Halo or C&C Farmvil is still up in the air..


I take offence to that Razz

Also it better be a fps. and work well.

Hey, I love Halo. But it's multiplayer matchmaking is the perfect example of 'social gaming.'


Anyway, as far as the discussion goes, I actually really liked RA3. I liked the way that it played and how your actions early on actually effected you later in the match. For example, ore nodes. The more you had, the more you could do.

C&C3 would have been a whole lot better if it didn't have any cranes.

Generals, I wasn't much a fan of... but that's because I really don't care for multiplayer RTS games much... and Generals had virtually no single player campaign.
Re: New C&C game confirmed! [message #438298 is a reply to message #438227] Mon, 25 October 2010 11:17 Go to previous messageGo to next message
PermaGrin
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Recruit

Some more reading for you guys if you are interested.


http://www.nowgamer.com/news/4425/ea-confirms-visceral-expansion

http://www.gamasutra.com/php-bin/news_index.php?story=26182&utm_source=feedb urner&utm_medium=feed&utm_campaign=Feed:+GamasutraNews+(Gamasutra+News)& amp;utm_content=Google+Reader

http://kotaku.com/5414147/you-may-not-like-where-command--conquer-is-headed

[Updated on: Mon, 25 October 2010 11:18]

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Re: New C&C game confirmed! [message #438301 is a reply to message #438227] Mon, 25 October 2010 12:37 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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INSERT RAGE HERE

Also holy shit hi PermaGrin, I never see you around anywhere ever.


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Re: New C&C game confirmed! [message #438304 is a reply to message #438227] Mon, 25 October 2010 13:33 Go to previous messageGo to next message
u6795 is currently offline  u6795
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>>C&C 3 would be a really sweet game if they'd set it between TD and TS and taken out the Scrin. It'd make sense, with all the complete lack of sick ass technology from TS.

But this, this sounds bad. It's going to be EA's "social gaming" fodder until they find a better franchise to rape.

Regardless, I can't wait to buy my 5$ real money Tiberium resistant boots in C&C5 Online.


yeah
Re: New C&C game confirmed! [message #438325 is a reply to message #438227] Tue, 26 October 2010 06:49 Go to previous messageGo to next message
Creed3020 is currently offline  Creed3020
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If this new C7C involves Facebook in any way I'm out. Then again I bought C&C3 which collected dust after playing it for week. Red Alert is what started C&C for me but I never got any good feelings about RA3. I never even touched C&C4 based on the feedback of others, I could not justify another $60 on a game that I would play only for a week and get bored of.

[Updated on: Tue, 26 October 2010 06:49]

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Re: New C&C game confirmed! [message #438335 is a reply to message #438227] Tue, 26 October 2010 10:46 Go to previous messageGo to next message
halo2pac is currently offline  halo2pac
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Colonel
If you think about it if they make any C&C FPS it has already been made by the community modifiers. So most likely they are going to hack in and steal C&C reborn and slap their label on it and add new shaders+bloom and a shitty game mode Wink

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Re: New C&C game confirmed! [message #438344 is a reply to message #438227] Tue, 26 October 2010 14:01 Go to previous messageGo to next message
Dover is currently offline  Dover
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C&C fans are the last group of people allowed to use "story" as a critera for buying games. Not after TS and RA2. Proof. If you liked this garbage, you can't complain about General's story or lack thereof. Personally, when playing Generals, I found it refreshing that I was playing a game that didn't go so well with Benny Hill music.

I'm not kidding in the least. Next time you fire up RA2 or RA3, turn off the in-game music and have this playing in the background.


DarkDemin wrote on Thu, 03 August 2006 19:19

Remember kids the internet is serious business.

[Updated on: Tue, 26 October 2010 14:07]

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Re: New C&C game confirmed! [message #438346 is a reply to message #438227] Tue, 26 October 2010 14:26 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Yeah, people overlook how ridiculous RA2 was then bash RA3 for it. RA3 was basically the same nonsense, just with more professional actors and whatnot. I will however say that TS, despite its campiness, was still pretty good. It's like Starship Troopers- it's campy, but I'll be damned if it wasn't awesome.

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Re: New C&C game confirmed! [message #438360 is a reply to message #438344] Tue, 26 October 2010 16:37 Go to previous messageGo to next message
nikki6ixx is currently offline  nikki6ixx
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Dover wrote on Tue, 26 October 2010 16:01

Personally, when playing Generals, I found it refreshing that I was playing a game that didn't go so well with Benny Hill music.

I'm not kidding in the least. Next time you fire up RA2 or RA3, turn off the in-game music and have this playing in the background.


LOL!!


Renegade:
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Re: New C&C game confirmed! [message #438371 is a reply to message #438360] Tue, 26 October 2010 21:26 Go to previous messageGo to next message
liquidv2 is currently offline  liquidv2
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nikki6ixx wrote on Tue, 26 October 2010 18:37

Dover wrote on Tue, 26 October 2010 16:01

Personally, when playing Generals, I found it refreshing that I was playing a game that didn't go so well with Benny Hill music.

I'm not kidding in the least. Next time you fire up RA2 or RA3, turn off the in-game music and have this playing in the background.


LOL!!

bunch of fucking bears running all over the map with this playing
jesus christ
i hate you Dover


liquidv2
Re: New C&C game confirmed! [message #438391 is a reply to message #438344] Wed, 27 October 2010 06:39 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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It's not just the story though, it's skirmish matches and AI. Since I'm the only one who brought up disliking Generals based off of the lack of story, then I'm assuming you posted because I said that.

All of the C&C games stories suck. Every last one of them. But General's sucks the most because it is non-existant. Even C&C4's story is better.

I said even earlier on that I would have much more fun losing to a well programmed AI than winning against a human opponent. I just don't find the fun in outspamming other players faster then they can outspam me.

[Updated on: Wed, 27 October 2010 06:41]

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Re: New C&C game confirmed! [message #438395 is a reply to message #438346] Wed, 27 October 2010 08:02 Go to previous messageGo to next message
Starbuzzz
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GEORGE ZIMMER wrote on Tue, 26 October 2010 16:26

Yeah, people overlook how ridiculous RA2 was then bash RA3 for it. RA3 was basically the same nonsense, just with more professional actors and whatnot.


naw, that's just not true! RA2 can't be mentioned in the same line with RA3.

If you look at RA2, besides the few goofy scenes, and a semi-believable storyline, you had solid faction armies with realistic infantry, vehicles, and superweapons. It was a pretty good set of armies and navies with a variety of maps to use them on.

That was simply not true with RA3. EA applied the silly stupidity to the UNITS AS WELL. Bears and the Soviet Bullfrog (vehicle that shoots infantry out a circus cannon) along with a ship that grows mechanical legs to walk on the land says all about EA's stupid STUPID game.

What's more, first impression is everything. The RA3 trainer mission had the 3 faction tanks talking to you like as if you were a 6th grader. That instantly turned me off and it made me feel embarrased to have bought the game. I am not even kidding.

With RA2, you had solid armies with efficent and deadly looking units and I had solid fun for 4 years.

All I am saying is that RA2 cannot be compared to RA3 and put in the same bunch. EA took it way up the top. They made the game so silly it turned me off. They were so desperate that they even included a poster of all the cheap b*tches with the game.

And let's not forget, RA had some funny shit too: http://www.youtube.com/watch?v=H24bpgkiK1I&feature=related

lmao

If someone looked for realistic itty gritty warfare and a sobre atmosphere, then RA is the way to go. RA2 was a bit more goofy but overall, only a couple scenes qualify as being silly and this can be overlooked when you had good faction armies and navies and good maps and missions. The intro was pretty badass for example. In RA3, pretty much every cutscene was comical garbage.

RA3 was a waste of money and a further degradation of the C&C series.


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Re: New C&C game confirmed! [message #438398 is a reply to message #438227] Wed, 27 October 2010 08:20 Go to previous messageGo to next message
Goztow is currently offline  Goztow
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Goztoe
Starbuzz, you said it my man! Smile

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Re: New C&C game confirmed! [message #438415 is a reply to message #438227] Wed, 27 October 2010 12:32 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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Starbuzz you kidding? RA2 was a complete laughing stock. RA3 was too (perhaps arguably more), but that was the point. You can't hold RA2 higher than RA3 because they are on the same level, aesthetically. I mean, Yuri alone is a complete black mark on that entire universe. He has to be the most stupid character ever invented.

Now mechanically, I believe RA3 is much better than RA2. In fact, before RA3 came along, I outright hated the Red Alert universe because it was nothing more than boring story (RA1) and a compilation of retarded unit designs and scenarios (RA2). While RA3 did continue that trend, it also managed to improve C&C gameplay dramatically, IMO. Granted they restricted some freedom when it came to collecting resources, but I think that the ore node system was the first step onto something really great.

I think RA3 is the best C&C game to date, discounting Renegade. It's the only C&C game, again, discounting Renegade, that, when I played it, actually made me want to play online. Not many games do that, especially RTS games.

While Renegade was the first C&C game I ever played, RA2 was the first RTS game I ever played. Not only that, but it was the first game I ever played online. I've, to date, only played about 5 matches of RA2 online. I played RA2 for two matches, then moved onto Renegade. I remember that day was the first day after we got dial-up internet installed.

I tried to play RA2 online and was like "hey, this is pretty neat" and then I realized "oh what about Renegade!?" That's when I ditched RA2 for Renegade and never looked back except when a friend asked me to play with him. TBH, I really don't like RA2 that much. It's pretty much in the same boat with C&C3. In fact, if C&C 3 didn't have cranes, the two games would play almost the exact same way. Those two are definitely the most spammy C&C games.

[Updated on: Wed, 27 October 2010 14:20]

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Re: New C&C game confirmed! [message #438425 is a reply to message #438227] Wed, 27 October 2010 14:11 Go to previous messageGo to next message
Lone0001 is currently offline  Lone0001
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I'm not going to get too deep in to this discussion but I will say the following.

RA2 was the game that got me into C&C, I played C&C on the N64 before that, I liked it but it didn't get me that attached. I played a LAN match of RA2 at a friends house and became in love with it. I played RA2 for a few years (and I was on dialup then) before I started playing Renegade.

RA2 is basically still one of the only RTS games I will play online.

PS. RA3 just sucked like hell imo.


[Updated on: Wed, 27 October 2010 14:14]

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Re: New C&C game confirmed! [message #438431 is a reply to message #438395] Wed, 27 October 2010 15:11 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Starbuzzz wrote on Wed, 27 October 2010 10:02


If you look at RA2, besides the few goofy scenes, and a semi-believable storyline, you had solid faction armies with realistic infantry, vehicles, and superweapons. It was a pretty good set of armies and navies with a variety of maps to use them on.

...Except the giant squids, WW1 War Blimps (Kirovs), Crazy Ivan, Yuri, and etc. The art style was significantly more cartoony, as well. Compare it to TS, and you'll see what I mean.

Now I will admit, RA3 is MORE over the top so I guess it's a little unfair to say RA2 is AS bad, but RA2 was the game when Westwood went overboard. It didn't even fit with any of the C&C storyline, either... even RA1 did, RA2 was just like "Whelp, time to take a realistic-ish game and make it utterly ridiculous".

RA2's gameplay and missions were fun, I will admit that. But it just felt like they could have done WAY better and made it WAY cooler. Tiberian Sun, although the missions were campy, the game itself had an extremely rich ambiance.

Starbuzzz wrote on Wed, 27 October 2010 10:02

All I am saying is that RA2 cannot be compared to RA3 and put in the same bunch. EA took it way up the top. They made the game so silly it turned me off. They were so desperate that they even included a poster of all the cheap b*tches with the game.

Kari Wuhrer was just as much, and if Westwood could they would have done just as much media whoring with Zofia, Tanya, and the other female characters. EA's just bigger so they had money to blow. And honestly, I found the Bear vs Flair videos amusing.

Starbuzzz wrote on Wed, 27 October 2010 10:02

If someone looked for realistic itty gritty warfare and a sobre atmosphere, then RA is the way to go.

I can agree with that, RA1 had a better feel (just not my personal taste).

Starbuzzz wrote on Wed, 27 October 2010 10:02

RA2 was a bit more goofy but overall, only a couple scenes qualify as being silly and this can be overlooked when you had good faction armies and navies and good maps and missions. The intro was pretty badass for example. In RA3, pretty much every cutscene was comical garbage.

I dunno, the whole game felt like it just took a step into way goofy territory, and although some parts were serious, it was really hard to take it serious. I mean, atleast in Tiberian Sun, one of the first few cutscenes is a live execution of a traitorous general... which is pretty badass.

This isn't to say RA2 is a bad game- but it was a major departure from the rest of C&C games. If anything, despite its utter lack of story, Generals went back a bit to a RA1-ish feel... RA2, though, really went overboard... then RA3 went even more overboard.

However, RA3- despite me not playing it- seems to have WAY better gameplay. I actually want to buy it sometime, but my comp is a piece of shit and doesn't like certain games.

PS: I play a personal YR mod constantly with some of my friends, that I help make and such. I, by no means, hate RA2/YR. I just hate it when people point their fingers at RA3 and say "OMG THIS GAME RUINED C&C FOREVEERRRR". They tried to undo some of the gameplay damage they did with C&C3, and figured since they have a shitton of money they'd just hire some professional actors and have some goofy scenes. Which, if Westwood had the same budget, they would have done the same with RA2.


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Re: New C&C game confirmed! [message #438436 is a reply to message #438227] Wed, 27 October 2010 15:45 Go to previous messageGo to next message
R315r4z0r is currently offline  R315r4z0r
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RA1 wasn't realistic. Far from it. It just had a dulled color scheme.

The game is based off of technology that doesn't exist. That's the preface of the game; that's the whole concept of the game.

All of the technology in RA1 was based off of failed real-world experiments. Without even playing the game you can conclude that the goal of the game is that it is not supposed to be realistic.

Chronospheres, tesla technology, M.A.D. tanks, etc. The existance all of these things proves that the game isn't supposed to be 'griddy' or 'realistic.' The only reason people think that is because of the palette of colors used in the game. If RA2 used the same dulled palette, people would think it's just as realistic as RA1 and the same goes for RA3 as well.

RA1, RA2 and RA3 are all in the same cartoony boat. The only difference is that the latter two are brighter and more vibrant than the first (and also that the cut scenes in RA1 tried too hard to make everything seem real that it had a complete 180° effect).
Re: New C&C game confirmed! [message #438438 is a reply to message #438227] Wed, 27 October 2010 15:51 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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Actually no, it wasn't the technology or just the palette that made it "realistic". It was more of the story, how things panned out, the way the units sounded... etc. It wasn't as ridiculous, nor as over the top as RA2. Yes, the color palette also had something to do with it, but the general graphics, the feel of things... It didn't feel as over the top.

Basically, if that technology existed, it felt like that's how RA1 would have panned out.


Also a thing that bugged me about RA2 was how every Allied unit except the specific country units were all HURRR AMERICA. (with the exception of the battle fortress)


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[Updated on: Wed, 27 October 2010 15:52]

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Re: New C&C game confirmed! [message #438444 is a reply to message #438415] Wed, 27 October 2010 16:46 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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R315r4z0r wrote on Wed, 27 October 2010 14:32

In fact, if C&C 3 didn't have cranes, the two games would play almost the exact same way.

Yea, oh and aside from the way C&C 3 handles multiple war factories / barracks, or how the terrain under shroud is viewable, or how units work in squads, or how most of the units and defenses are different, or how there's a large variety in super weapons, or how vehicles are upgradeable (through tech buildings), or how the shroud is dynamic (will grow back into places you aren't in), or the turbines, or drones, or the nonbuildable walls, or silos, or the 3 separate factions instead of 2, or how the game is 3D (360 degree view), or how they're in completely different universes.
Re: New C&C game confirmed! [message #438448 is a reply to message #438444] Wed, 27 October 2010 17:35 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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BlueThen wrote on Wed, 27 October 2010 18:46

R315r4z0r wrote on Wed, 27 October 2010 14:32

In fact, if C&C 3 didn't have cranes, the two games would play almost the exact same way.

Yea, oh and aside from the way C&C 3 handles multiple war factories / barracks, or how the terrain under shroud is viewable, or how units work in squads, or how most of the units and defenses are different, or how there's a large variety in super weapons, or how vehicles are upgradeable (through tech buildings), or how the shroud is dynamic (will grow back into places you aren't in), or the turbines, or drones, or the nonbuildable walls, or silos, or the 3 separate factions instead of 2, or how the game is 3D (360 degree view), or how they're in completely different universes.

Or the ridiculous amount of harvesters needed to keep a stable economy, or how ridiculously effective recon/scout units are in killing said harvesters, or...


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Re: New C&C game confirmed! [message #438449 is a reply to message #438444] Wed, 27 October 2010 17:41 Go to previous messageGo to next message
zeratul is currently offline  zeratul
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BlueThen wrote on Wed, 27 October 2010 17:46

R315r4z0r wrote on Wed, 27 October 2010 14:32

In fact, if C&C 3 didn't have cranes, the two games would play almost the exact same way.

Yea, oh and aside from the way C&C 3 handles multiple war factories / barracks, or how the terrain under shroud is viewable, or how units work in squads, or how most of the units and defenses are different, or how there's a large variety in super weapons, or how vehicles are upgradeable (through tech buildings), or how the shroud is dynamic (will grow back into places you aren't in), or the turbines, or drones, or the nonbuildable walls, or silos, or the 3 separate factions instead of 2, or how the game is 3D (360 degree view), or how they're in completely different universes.

wait shroud regrowth wasnt an option in ra2? i know it was in ra1 and tib sun...


Re: New C&C game confirmed! [message #438452 is a reply to message #438449] Wed, 27 October 2010 18:06 Go to previous messageGo to previous message
BlueThen is currently offline  BlueThen
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Zeratul wrote on Wed, 27 October 2010 19:41

BlueThen wrote on Wed, 27 October 2010 17:46

R315r4z0r wrote on Wed, 27 October 2010 14:32

In fact, if C&C 3 didn't have cranes, the two games would play almost the exact same way.

Yea, oh and aside from the way C&C 3 handles multiple war factories / barracks, or how the terrain under shroud is viewable, or how units work in squads, or how most of the units and defenses are different, or how there's a large variety in super weapons, or how vehicles are upgradeable (through tech buildings), or how the shroud is dynamic (will grow back into places you aren't in), or the turbines, or drones, or the nonbuildable walls, or silos, or the 3 separate factions instead of 2, or how the game is 3D (360 degree view), or how they're in completely different universes.

wait shroud regrowth wasnt an option in ra2? i know it was in ra1 and tib sun...

Shroud, not tiberium/ore.
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