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Pure Mode [message #436309] Thu, 09 September 2010 12:43 Go to next message
Gen_Blacky is currently offline  Gen_Blacky
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So is TT going to add a pure mode for server owners? Pure mode meaning that server owners can make plays use default renegade with no type of skins, huds, scripts, shaders or other modifications what so ever. If so will tt client be able to load default files if someone had a bunch of crap in their data folder. What if someone has a modified map (.mix) file will tt be able to load the default/approved map.

Like I have made some modified maps that people can use online (.mix) files. Would the user have to remove that map or would tt be able to automatically load default maps. It would be nice if players didn't have to remove anything from their data folder to play on a pure server. TT would just automatically load default renegade files. I would love to see this feature specially for clanwars .cc games and fun wars.


http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Thu, 09 September 2010 12:50]

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Re: Pure Mode [message #436316 is a reply to message #436309] Thu, 09 September 2010 19:22 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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Good question, I asked this months ago and thats how it was planned to have worked (load defaults from /data/ automatically), and have this as a server side option (ex: puremode=0/1). Now I just wonder if they've managed to get this concept working without player intervention (them having to manually remove modified files)?

Re: Pure Mode [message #436325 is a reply to message #436309] Thu, 09 September 2010 22:48 Go to previous messageGo to next message
snpr1101 is currently offline  snpr1101
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With puremode, can you have a custom ret; or does puremode really mean, stock settings only.
Re: Pure Mode [message #436330 is a reply to message #436309] Fri, 10 September 2010 00:52 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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A custom yet would be okay I guess but I prefer defualt ret.

http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Fri, 10 September 2010 00:53]

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Re: Pure Mode [message #436343 is a reply to message #436330] Fri, 10 September 2010 15:05 Go to previous messageGo to next message
HaTe is currently offline  HaTe
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Custom ret is all anyone really needs anyway.

http://i162.photobucket.com/albums/t263/psuHaTe32_2007/HaTe3.jpg
‘All that is necessary for the triumph of evil is that good men do nothing’ - Edmund Burke
Re: Pure Mode [message #436428 is a reply to message #436343] Sat, 11 September 2010 16:33 Go to previous messageGo to next message
snpr1101 is currently offline  snpr1101
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HaTe wrote on Fri, 10 September 2010 17:05

Custom ret is all anyone really needs anyway.


I would disagree. I'd be happy to play with the same settings as everyone else. At the end of the day, it's a variation of any shape with a dot in the center. Any shape is usable. You don't really "need" to have a different ret to everyone else.

That being said, when it's all said and done, I would not mind other players using different rets, even myself.
Re: Pure Mode [message #436481 is a reply to message #436428] Sun, 12 September 2010 16:53 Go to previous messageGo to next message
HaTe is currently offline  HaTe
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Original reticle is a complete fail if you ask me. I meant that you can't really gain an advantage by changing your reticle, as you can with changing skins of vehicles and such.

http://i162.photobucket.com/albums/t263/psuHaTe32_2007/HaTe3.jpg
‘All that is necessary for the triumph of evil is that good men do nothing’ - Edmund Burke
Re: Pure Mode [message #436491 is a reply to message #436309] Sun, 12 September 2010 17:18 Go to previous messageGo to next message
argathol3 is currently offline  argathol3
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...Default Ret is clearly the best.

Re: Pure Mode [message #437757 is a reply to message #436309] Mon, 11 October 2010 12:42 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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Any one from the tt want to respond? yes , no, maybe.

http://s18.postimage.org/jc6qbn4k9/bricks3.png
Re: Pure Mode [message #437810 is a reply to message #436309] Tue, 12 October 2010 10:56 Go to previous messageGo to next message
StealthEye is currently offline  StealthEye
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As for "What if someone has a modified map (.mix) file will tt be able to load the default/approved map.", yes. As for a (secure) pure mode thing, I'm not sure. At least it will work for a predefined set of sensitive files, but I'm not sure whether it will apply for all files.

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Re: Pure Mode [message #437850 is a reply to message #437810] Wed, 13 October 2010 11:15 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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StealthEye wrote on Tue, 12 October 2010 12:56

As for "What if someone has a modified map (.mix) file will tt be able to load the default/approved map.", yes. As for a (secure) pure mode thing, I'm not sure. At least it will work for a predefined set of sensitive files, but I'm not sure whether it will apply for all files.


sounds good


http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Wed, 13 October 2010 11:16]

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Re: Pure Mode [message #437856 is a reply to message #437810] Wed, 13 October 2010 11:48 Go to previous message
trooprm02 is currently offline  trooprm02
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StealthEye wrote on Tue, 12 October 2010 12:56

whether it will apply for all files.


It would only make sense to Dont Get It


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