Home » Renegade Discussions » Mod Forum » JFW Script list?
JFW Script list? [message #436599] |
Tue, 14 September 2010 20:08 |
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wubwub
Messages: 142 Registered: May 2009 Location: Ontario
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is there a list of all the JFW scripts i can use? i cant find one anywhere in the list of presets
When renegade goes Wub, it never goes back
(or at least until I re-install renegade anyways)
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Re: JFW Script list? [message #436605 is a reply to message #436602] |
Tue, 14 September 2010 21:53 |
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wubwub
Messages: 142 Registered: May 2009 Location: Ontario
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That would be it, tyvm!
When renegade goes Wub, it never goes back
(or at least until I re-install renegade anyways)
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Re: JFW Script list? [message #436608 is a reply to message #436599] |
Tue, 14 September 2010 22:34 |
TNaismith
Messages: 86 Registered: May 2006 Location: Canada
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If you want to see lists for the other scripts (Like Kamuix, GTH, z, Kak, RA, etc), then download the .zip file from here: http://sourceforge.net/projects/rentools/, and inside you will find about 7-14 readme notepad files. If you search through them, you'll find information about scripts in a similar format to the JFW script list.
What kind of project are you working on? =)
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Re: JFW Script list? [message #436611 is a reply to message #436608] |
Tue, 14 September 2010 22:40 |
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wubwub
Messages: 142 Registered: May 2009 Location: Ontario
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Oh, i am just making a server for the hell of it and to challenge myself. I want it to be modded so that i can build stuff. I have a few commands working, but those script lists will help a lot
Once again ty!
When renegade goes Wub, it never goes back
(or at least until I re-install renegade anyways)
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Re: JFW Script list? [message #456923 is a reply to message #456888] |
Wed, 05 October 2011 16:52 |
TNaismith
Messages: 86 Registered: May 2006 Location: Canada
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jlhill17 wrote on Wed, 05 October 2011 10:43That link to sourceforge is dead. Is there anywhere else I can find the readmes for scripts 3.4.4?
For scripts 3.4.4, it seems like jonwil has removed that file now that 4.0 is released. I did a light google search for 'script 344 sourceforge', as well as some other variations including jonwil's name. Nothing is showing up for the 3.4.4 originally linked in this thread, my bookmark for it is also being redirected to that 4.0 scripts page (Here).
You'll have to switch over to the 4.0 readmes, theoretically they should cover anything you were hoping to find in the 3.4.4 readmes. Each person who contributed scripts most likely just sent in updated descriptions for new scripts they've written, and then that was just added into their previous readme files.
Gen_Blacky, when you say 'look at the source'...
dan.cpp from tt.source40.zip (here)
void DAN_Drop_Wreckage_On_Death::Killed(GameObject *obj,GameObject *killer)
{
GameObject *CurTank;
CurTank = Commands->Create_Object(Get_Parameter("Wreckage_Preset"),Commands->Get_Position(obj));
Commands->Set_Facing(CurTank,Commands->Get_Facing(obj));
Commands->Attach_Script(CurTank,"DAN_Wreckage_Rebuildable",Commands->Get_Preset_Name(obj));
}
void DAN_Wreckage_Rebuildable::Created(GameObject *obj)
{
Commands->Set_Player_Type(obj,-2);
Commands->Set_Health(obj,50);
Commands->Set_Shield_Strength(obj,0);
}
Personally, I don't have the background to understand that scripting too well, in fact, I probably couldn't even tell you if it's C++ or LUA, even then I'm most likely way out in left field here.
Readme12.txt from scripts344.zip
====================================================================================================
; ************************* [Script Name] DAN_Drop_Wreckage_On_Death
====================================================================================================
[Description]
- Attach this script to a tank that you want to drop a wreckage when it is destroyed.
[Parameters]
- Wreckage_Preset (The wreckage preset to drop)
[Notes]
- This script works along side DAN_Wreckage_Rebuildable.
====================================================================================================
; ************************* [Script Name] DAN_Wreckage_Rebuildable
====================================================================================================
[Description]
- Attach this script to a tank wreckage, and repair it to rebuild the tank. In the parameters, state the preset name of the tank that you want to spawn when the wreckage is fully repaired.
[Parameters]
- Vehicle_Preset (The vehicle preset to create)
[Notes]
- This script works alongside DAN_Drop_Wreckage_On_Death.
That is more easy for me to understand, personally. Though respect to those that can grasp the former.
There are a fairly substantial group of map-makers/modders in the general community, myself included, that have found these readmes to be very helpful in their descriptions for various scripts and their uses. Jerad2142 and Canadacdn, I've read somewhere, way back in 2007, had to experiment with lots of westwood's MXX scripts to find out what they do (Original Topic). Not sure if they were able to look at the 'source' back then, although I'm sure they have that talent to do so now, but in the end the list they formed was extremely helpful, and still is to this day, for modders/mappers that don't have knowledge or understanding of scripting sources. Descriptions for the scripts are extremely helpful for the non-scripting-literate modding/mapping community base. Canadacdn and Jerad2142's work ended up on one of the Renhelp sites (Here) Handy, handy stuff. Still pop 'em open for viewing when I'm doing LE work all the time.
As for the readmes 'being a lie', if it's true, then it's awfully unfortunate, but I'd still find the readmes helpful over trying to understand the sources, given that I don't have a background in being able to understand or follow reading the source too well at this given time.
The readmes provide a base for people to utilize and understand the custom scripts people have written, if they are false and a lie, well I suppose it's good to stay clear of them and just look at the source, but for those of us that can't quite fully understand or read the source for the scripts... the readmes are a wonderful resource, no matter how flawed.
Side Note: A google search using 'scripts344.zip' (here) reveals a few results that have links to a 'scripts344.zip' download, but in the end they all get redirected to (this) page. It goes to confirm that the file most likely is taken down, and cannot be found elsewhere on the internet.
I have a copy of scripts344.zip myself, and I'm willing to upload it, but you should be able to find what you need in scripts 4.0 readmes. Not sure if I'm stepping on any toes by uploading it either, jonwil might have taken it down for professional reasons, and would prefer it not to be re-uploaded.
No hard feelings out there, just putting in my two cents.
[Updated on: Sat, 20 January 2024 13:56] by Moderator Report message to a moderator
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Re: JFW Script list? [message #456938 is a reply to message #436599] |
Wed, 05 October 2011 21:15 |
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Gen_Blacky
Messages: 3250 Registered: September 2006
Karma: 1
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General (3 Stars) |
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basically only thing changed in the 4.0 readmes is bhs.dll was renamed to tt.dll with a few additions added. Some of the scripts and features that where in 3.44 don't exist or where changed.
That's just what I noticed looking at tt.txt. They are still helpful. All the same readmes still exist with 4.0.
Directory of C:\source\scripts
07/05/2008 08:10 PM 3,227 console.txt
07/05/2008 08:10 PM 2,977 keys.txt
01/29/2009 08:44 PM 222,259 readme.txt
07/05/2008 08:10 PM 3,700 Readme10.txt
07/05/2008 08:10 PM 2,032 Readme11.txt
07/05/2008 08:10 PM 2,559 Readme12.txt
07/05/2008 08:10 PM 2,982 Readme13.txt
07/05/2008 08:10 PM 19,138 readme14.txt
07/05/2008 08:10 PM 5,635 readme15.txt
07/05/2008 08:10 PM 11,202 readme16.txt
07/05/2008 08:10 PM 4,953 readme17.txt
07/05/2008 08:10 PM 2,350 readme18.txt
06/22/2008 08:16 PM 1,199 readme19.txt
07/05/2008 08:10 PM 4,872 Readme2.txt
07/12/2008 08:52 AM 5,054 readme20.txt
07/05/2008 08:10 PM 5,596 Readme3.txt
07/05/2008 08:10 PM 63,302 Readme4.txt
07/05/2008 08:10 PM 13,807 Readme5.txt
07/05/2008 08:10 PM 6,828 Readme6.txt
07/05/2008 08:10 PM 8,420 Readme7.txt
07/05/2008 08:10 PM 19,650 Readme8.txt
07/05/2008 08:10 PM 17,494 Readme9.txt
09/03/2011 08:30 AM 7,108 tcw_readme.txt
05/04/2009 07:00 AM 104,005 tt.txt
08/16/2011 08:01 AM 5,931 z_coop.txt
05/16/2011 09:47 PM 11,655 z_readme.txt
[Updated on: Wed, 05 October 2011 21:21] Report message to a moderator
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