Few questions and possible update list? [message #436220] |
Tue, 07 September 2010 10:02 |
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halo2pac
Messages: 659 Registered: December 2006 Location: Near Cleveland, Ohio
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Colonel |
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So I am waiting for Scripts 4 for like a kid for christmas...
Idk if this has been asked and answered but...
Would it be possible to release a list of the changes so far done with scripts 4.0?
Also is it possible to implement map hash checking?
Like a player joins your server, you check the map he has to see if it matches your server's map hash.
Bullet hooking of sorts.
being able to hook players to see when they are reloading, shooting, and being able to block it.
Detecting the position of a player's recticle?
Rene-Buddy | Renegade X
Join the fight against Obsessive-Compulsive Posting Disorder. Cancel is ur friend.
*Renegade X Dev Team Member*
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Re: Few questions and possible update list? [message #436964 is a reply to message #436220] |
Sat, 25 September 2010 05:25 |
lion
Messages: 53 Registered: June 2005
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Recruit |
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Would be nice if someone from TT could reply to this topic. Maybe he/she could also let us know how things are going with the 'organizational difficulties' they were having considering their first beta release.
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Re: Few questions and possible update list? [message #436970 is a reply to message #436220] |
Sat, 25 September 2010 08:51 |
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Cant say anything about the beta but I can answer your questions:
Map hash checking is already in 4.0 and working. We check a whole range of files including map files, w3d files, objects.ddb and more.
As for a full list of changes, we have made far far far too many changes to list them all.
We will be writing documentation at some point that explains the user-visible changes (e.g. new console commands, new ini keywords etc) and modder-visible changes (new scripts, new things you can set on presets in LE etc).
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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