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Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Introduction to the SSGM 4.0 TCP Logging System
Re: Introduction to the SSGM 4.0 TCP Logging System [message #434942 is a reply to message #434694] Tue, 17 August 2010 17:20 Go to previous messageGo to previous message
Ethenal is currently offline  Ethenal
Messages: 2532
Registered: January 2007
Location: US of A
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General (2 Stars)

So if I'm reading correctly, some logs will still be written to disk (renlog), but now the SSGM and gamelogs? If so, I understand why, but that'll break all the older bots and I don't foresee any up-to-date replacements appearing. However, I imagine it wouldn't take too long to add the code for logging it to disk again so I suppose that doesn't really matter.

Either way, great job! Some places have used a system like this before and it has actually made a significant difference. So hopefully we'll see some improvements in lag. Smile

P.S. Is it just me who cringes at halo's posts?


-TLS-DJ-EYE-K wrote on Mon, 18 March 2013 07:29

Instead of showing us that u aren't more inteligent than a Toast, maybe you should start becomming good in renegade Thumbs Up

 
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