Interior Damagestages [message #432266] |
Wed, 07 July 2010 09:48 |
crysis992
Messages: 314 Registered: June 2008
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Hello guys,
today i tried to make a little interior model.
Model is done and now i stuck at the damage stages, i tried to add a emitter. But it show permanent, and not on the choosen damage stage. I made it exactly like in Di3Hards tutorial, but it wont work.
In the Graph editor, when i setted the tracks up, must i save the tracks somehow? because if i go then again the the Graph editor, the tracks are gone.
I uploaded the 3ds max scene at attachments. I hope someone can help me, or give me an example scene or something like that.
,
crysis992
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Attachment: Ref.zip
(Size: 330.67KB, Downloaded 73 times)
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Re: Interior Damagestages [message #433325 is a reply to message #432266] |
Fri, 23 July 2010 07:47 |
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my486CPU
Messages: 56 Registered: June 2010
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I didn't see any frames with your aggs in the w3d viewer did u set up keys in your track view plus I dont use 3ds max but I did import the w3d into renx and I didn't see any tracks.
Did you export as hierarchical animated mode and set frames from 0 to highest time of the keys you used.
Not sure if 3ds max is done differently then renx/gmax though.
[Updated on: Fri, 23 July 2010 10:33] Report message to a moderator
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Re: Interior Damagestages [message #433462 is a reply to message #433446] |
Sun, 25 July 2010 11:58 |
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my486CPU
Messages: 56 Registered: June 2010
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crysis992 wrote on Sun, 25 July 2010 05:41 |
ehh no *lol* i will try it later and say if it worked or not.
Di3hard didnt said anything about that in his tutorial or i simply didnt see it :/
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I know what you mean I read those tutorials like 100 times and they never made sense to me.
[Updated on: Tue, 27 July 2010 06:55] Report message to a moderator
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