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Flasing lights trouble :\ [message #424207] Mon, 29 March 2010 23:43 Go to next message
crazfulla is currently offline  crazfulla
Messages: 667
Registered: September 2006
Location: Aotearoa
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Colonel
Got a slight problem with the flashing lights tutorial (here)

The light doesn't flash, and you have to be a certain distance away from it before it becomes visable. Any ideas whan I am doing wrong?


"GEoDLeto wrote:"

so what you are saying it is gonna take even longer before this thing is finished
So the topic title should be changed to: a sucky little "teaser" from C&C Reborn has been released

"halo2pac wrote:"

Unless they are girls, I am not going to bone them.
Re: Flasing lights trouble :\ [message #425993 is a reply to message #424207] Fri, 16 April 2010 14:21 Go to previous messageGo to next message
Slave is currently offline  Slave
Messages: 607
Registered: December 2006
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Colonel
Upload your scene. It's hard to tell what's wrong from our point of view.
Re: Flasing lights trouble :\ [message #431850 is a reply to message #424207] Fri, 02 July 2010 11:14 Go to previous messageGo to next message
my486CPU is currently offline  my486CPU
Messages: 56
Registered: June 2010
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Recruit
This works for me:

Pass1

Texture
-------
stage 0 texture
lightflash.tga or red_spot2.tga
--------

Vertex Material
--------
stage 0 mapping
Type: Linear Offset
Args: UPerSec=-.5
UScale=.001
--------

Shader
--------
Blend mode: Add
Advanced
Detail Color: Scale
--------
Re: Flasing lights trouble :\ [message #431944 is a reply to message #424207] Sat, 03 July 2010 17:42 Go to previous message
Slave is currently offline  Slave
Messages: 607
Registered: December 2006
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Colonel
This was meant as a follow up for the flashing light tutorial, showing how to do a multi layered flashing light.

The tutorial was never written, but it follows the same principles as the basic tutorial.

The rar contains the w3d, gmax and all sample textures.
  • Attachment: advanced.rar
    (Size: 55.00KB, Downloaded 69 times)
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