Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Leaked TT Patch
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Re: Leaked TT Patch [message #428753 is a reply to message #427541] |
Wed, 19 May 2010 08:50 |
Hitman
Messages: 878 Registered: November 2005 Location: Belgium
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lol im all for this TT patch, but its completly retarded that they announced it like 2 years ago to this day and get everyone excited as fuck, then proceed to never talk about anything whatsoever rofl.
[Updated on: Wed, 19 May 2010 08:51] Report message to a moderator
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Re: Leaked TT Patch [message #428766 is a reply to message #428762] |
Wed, 19 May 2010 09:57 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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StealthEye wrote on Wed, 19 May 2010 12:27 |
Goztow wrote on Tue, 18 May 2010 19:10 | I can get you a team of 10 testers in no time.
| But they would likely find fewer bugs than the current APB team. It is not just a matter of getting a few players to run the game a few times. It takes time and organization to properly test something; I've seen the APB team is well organized, and I'm pretty sure a new Renegade team wouldn't be near as productive. Yes, it would be better for TT to test with Renegade directly, but there is no team that has proven it is able to do that in Renegade.
You may doubt whether the APB team can find Renegade bugs, and for some things that may be true, but APB and Renegade use the same engine. If the engine works, it's unlikely that there are any big/hard to fix bugs left in Renegade.
If you can, please come up with a few potential Renegade bugs that would not show up in APB caused by TT features. I can't think of many.
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Agreed, but I know first hand how much time has been devoted to the mod teams to get their features in and keep them happy.
With hind sight, it might of been better to work with a renegade group from the start, and then any extra stuff needed for the mods been made and released via the updater?
But then, they say hind-sight is always 20/20.
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Re: Leaked TT Patch [message #428778 is a reply to message #428762] |
Wed, 19 May 2010 11:46 |
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Goztow
Messages: 9743 Registered: March 2005 Location: Belgium
Karma: 14
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General (5 Stars) Goztoe |
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StealthEye wrote on Wed, 19 May 2010 18:27 |
Goztow wrote on Tue, 18 May 2010 19:10 | I can get you a team of 10 testers in no time.
| But they would likely find fewer bugs than the current APB team. It is not just a matter of getting a few players to run the game a few times. It takes time and organization to properly test something; I've seen the APB team is well organized, and I'm pretty sure a new Renegade team wouldn't be near as productive. Yes, it would be better for TT to test with Renegade directly, but there is no team that has proven it is able to do that in Renegade.
You may doubt whether the APB team can find Renegade bugs, and for some things that may be true, but APB and Renegade use the same engine. If the engine works, it's unlikely that there are any big/hard to fix bugs left in Renegade.
If you can, please come up with a few potential Renegade bugs that would not show up in APB caused by TT features. I can't think of many.
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We'll play 5v5 clanwars each evening for one week and tell u if your stuff works...
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Leaked TT Patch [message #428792 is a reply to message #428778] |
Wed, 19 May 2010 13:14 |
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Goztow wrote on Wed, 19 May 2010 19:46 |
StealthEye wrote on Wed, 19 May 2010 18:27 |
Goztow wrote on Tue, 18 May 2010 19:10 | I can get you a team of 10 testers in no time.
| But they would likely find fewer bugs than the current APB team. It is not just a matter of getting a few players to run the game a few times. It takes time and organization to properly test something; I've seen the APB team is well organized, and I'm pretty sure a new Renegade team wouldn't be near as productive. Yes, it would be better for TT to test with Renegade directly, but there is no team that has proven it is able to do that in Renegade.
You may doubt whether the APB team can find Renegade bugs, and for some things that may be true, but APB and Renegade use the same engine. If the engine works, it's unlikely that there are any big/hard to fix bugs left in Renegade.
If you can, please come up with a few potential Renegade bugs that would not show up in APB caused by TT features. I can't think of many.
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We'll play 5v5 clanwars each evening for one week and tell u if your stuff works...
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Doesn't stress test the engine. You need to do things like see if you can bluehell a hummer by driving it into the harvester in a 50 player marathon, 3 hours in.
Renguard is a wonderful initiative
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halokid wrote on Mon, 11 October 2010 08:46 |
R315r4z0r wrote on Mon, 11 October 2010 15:35 |
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the hell is that?
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Re: Leaked TT Patch [message #428794 is a reply to message #428792] |
Wed, 19 May 2010 13:49 |
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Kimb
Messages: 607 Registered: August 2009 Location: There is no greater power...
Karma: 0
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Colonel |
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CarrierII wrote on Wed, 19 May 2010 15:14 |
Goztow wrote on Wed, 19 May 2010 19:46 |
StealthEye wrote on Wed, 19 May 2010 18:27 |
Goztow wrote on Tue, 18 May 2010 19:10 | I can get you a team of 10 testers in no time.
| But they would likely find fewer bugs than the current APB team. It is not just a matter of getting a few players to run the game a few times. It takes time and organization to properly test something; I've seen the APB team is well organized, and I'm pretty sure a new Renegade team wouldn't be near as productive. Yes, it would be better for TT to test with Renegade directly, but there is no team that has proven it is able to do that in Renegade.
You may doubt whether the APB team can find Renegade bugs, and for some things that may be true, but APB and Renegade use the same engine. If the engine works, it's unlikely that there are any big/hard to fix bugs left in Renegade.
If you can, please come up with a few potential Renegade bugs that would not show up in APB caused by TT features. I can't think of many.
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We'll play 5v5 clanwars each evening for one week and tell u if your stuff works...
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Doesn't stress test the engine. You need to do things like see if you can bluehell a hummer by driving it into the harvester in a 50 player marathon, 3 hours in.
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25v25 matches then, last long? maybe, and then bluehell-out of the hummer!
What we think, or what we know, or what we believe is, in the end, of little consequence. The only consequence is what we do.
CarrierII wrote on Fri 21 May 2010 06:58 | This doesn't meet the minimum standards of spam.
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Re: Leaked TT Patch [message #428798 is a reply to message #428606] |
Wed, 19 May 2010 14:48 |
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Taz
Messages: 110 Registered: September 2005
Karma: 0
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Recruit |
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TruYuri wrote on Mon, 17 May 2010 17:00 |
Taz wrote on Mon, 17 May 2010 09:02 | Cant those bhp guys keep a few testers under control? Bunch of useless faggots. Hopefully this wont postpone the TT patch for renegade or any other mods.
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Thanks buddy, your structured criticism is well appreciated. We're beaming with excitement.
Just FYI, if it wasn't for all of our testers, TT would be a near-useless endeavor. If we have a tester that is a "faggot", I take no hesitation to give them all shit possible for it. But since you're not a tester and don't have access to our internal forums or the TT internal forums, I daresay you're the faggot who quite honestly has no bloody goddamned idea what is going on or how much our testers do in the first place.
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Well, ofcourse. TT would obviously be nowhere without your awesome testing-group... but wait. What's this?
Quote: | QUOTE(Chronojam aka APB leader @ May 17 2010)
Not particularly, beyond the fact that our testers are pretty dumb and would probably fuck their always.dat up somehow if we gave them patches instead of "Here is a full build" and "Here is a pile of files to drop in /data/"
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Why does a group of dumb testers get the chance to test TT while the loyal renegade players are left out in the cold?
I'm not trying to start a riot over here, i just disagree with the way things are going right now.
[Updated on: Wed, 19 May 2010 14:51] Report message to a moderator
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Re: Leaked TT Patch [message #428802 is a reply to message #428798] |
Wed, 19 May 2010 16:06 |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
Karma: 0
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General (2 Stars) |
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Taz wrote on Wed, 19 May 2010 14:48 | Why does a group of dumb testers get the chance to test TT while the loyal renegade players are left out in the cold?
I'm not trying to start a riot over here, i just disagree with the way things are going right now.
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The lady doth protest too much, methinks.
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: Leaked TT Patch [message #428803 is a reply to message #428802] |
Wed, 19 May 2010 16:21 |
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Spoony
Messages: 3915 Registered: January 2006
Karma: 0
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General (3 Stars) Tactics & Strategies Moderator |
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i would have thought it wise to let me organise some clanwar-style testing with whatever we have currently
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
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Re: Leaked TT Patch [message #428822 is a reply to message #427541] |
Wed, 19 May 2010 23:22 |
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Goztow
Messages: 9743 Registered: March 2005 Location: Belgium
Karma: 14
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General (5 Stars) Goztoe |
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Seye and I talked the testing idea over on MSN. It has been agreed to look into it at a further stage.
Carrier, though i understand that some may want to test on specific bugs, i'm convinced that my method will show up gameplay breaking bugs much more efficiently. What's the use in testing if blue hell is really completely gone if, extreme example, you didn't notice that artilleries now do double damage every 10th shot. If we managed to play say 20 clanwars with TT without noticing a single bug or crash, then at least we know that there aren't any really game breaking problems before the open beta release.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Leaked TT Patch [message #428825 is a reply to message #428822] |
Wed, 19 May 2010 23:27 |
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EvilWhiteDragon
Messages: 3751 Registered: October 2005 Location: The Netherlands
Karma: 0
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General (3 Stars) |
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Goztow wrote on Thu, 20 May 2010 08:22 | Seye and I talked the testing idea over on MSN. It has been agreed to look into it at a further stage.
Carrier, though i understand that some may want to test on specific bugs, i'm convinced that my method will show up gameplay breaking bugs much more efficiently. What's the use in testing if blue hell is really completely gone if, extreme example, you didn't notice that artilleries now do double damage every 10th shot. If we managed to play say 20 clanwars with TT without noticing a single bug or crash, then at least we know that there aren't any really game breaking problems before the open beta release.
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Well, the thing is that Seye (and me for a while) is usually using his TT build to play normal Renegade. While this ofcourse doesn't use the new netcode, it does show that there are no or very few game breaking bugs.
BlackIntel admin/founder/PR dude (not a coder)
Please visit http://www.blackintel.org/
V, V for Vendetta | People should not be afraid of their governments.
Governments should be afraid of their people.
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Re: Leaked TT Patch [message #428828 is a reply to message #427541] |
Thu, 20 May 2010 00:15 |
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Goztow
Messages: 9743 Registered: March 2005 Location: Belgium
Karma: 14
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General (5 Stars) Goztoe |
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How many clanwars have you played between TT-people?
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Leaked TT Patch [message #428860 is a reply to message #428851] |
Thu, 20 May 2010 07:49 |
cnc95fan
Messages: 1261 Registered: July 2007
Karma: 0
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General (1 Star) |
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Kimb wrote on Thu, 20 May 2010 08:18 |
halo2pac wrote on Wed, 19 May 2010 22:32 | Also screw 25v25 lets get a 63v63 player game goin! My card can handle it!
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^THAT IS A GREAT IDEA
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As many people as that actually play Renegade?
[Updated on: Thu, 20 May 2010 07:50] Report message to a moderator
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