|  | 
	|  | 
	|  | 
	| 
		
			| Re: Mod crashes every time I use a weapon [message #427334 is a reply to message #427331] | Sun, 02 May 2010 04:12   |  
			| 
				
				
					|  Reaver11 Messages: 888
 Registered: April 2007
 
	Karma: 1
 | Colonel |  |  |  
	| Leveleditor comes with outdated armor.ini's etc These old ini's dont contain the cnc_chemsprayer / cnc_flamethrower warhead.
 
 You should either extract them from your always2.dat or I think they are on game maps.
 
 Once you have the new ini set you should replace the files in -> leveledit -> 'modname' -> Always -> InI
 |  
	|  |  | 
	|  | 
	| 
		
			| Re: Mod crashes every time I use a weapon [message #427344 is a reply to message #427331] | Sun, 02 May 2010 06:49   |  
			| 
				
				
					|  Reaver11 Messages: 888
 Registered: April 2007
 
	Karma: 1
 | Colonel |  |  |  
	| Are you sure you have placed the over the older files? (Also if you are using windows vista or up check the virtual store since you have to replace the ini's in there)
 
 Also if you are making a mix map then you can just remove the ini's before you export your map.
 
 Those files used to be on renhelp your always2.dat files should be uptodate. (otherwise those guns wouldnt work in your standard ren)
 
 Or you could switch the warheads from the chem and flamethrowers.
 |  
	|  |  | 
	|  | 
	|  | 
	| 
		
			| Re: Mod crashes every time I use a weapon [message #427512 is a reply to message #427331] | Tue, 04 May 2010 06:43   |  
			| 
				
				
					|  Reaver11 Messages: 888
 Registered: April 2007
 
	Karma: 1
 | Colonel |  |  |  
	| Ok please just extract the armor.ini from you always2.dat and place it in your 'modpackage'-> Always -> INI 
 The standard level editor Armor.INI only contains the following warheads ->
 
 Toggle Spoiler[Warhead_Types]				0=None
 1=Steel
 2=Steel_NoBuilding
 3=Shrapnel
 4=Explosive
 5=Explosive_NoBuilding
 6=Shell
 7=Shell_NoBuilding
 8=Flamethrower
 9=TiberiumRaw
 10=TiberiumBullet
 11=TiberiumShrapnel
 12=C4
 13=Laser
 14=Laser_NoBuilding
 15=Repair
 16=IonCannon
 17=Nuke
 18=Fire
 19=Chem
 20=Electric
 21=Visceroid
 22=Earth
 23=RegenHealth
 24=BlamoKiller
 25=Death
 26=Harmless
 
 
 The flamethrower and chemsprayer where paced lateron in always2.dat and if you get this bug it means your armor.ini is outdated.
 
 The always2.dat warheads
 
 Toggle Spoiler[Warhead_Types]
 0=None
 1=Steel
 2=Steel_NoBuilding
 3=Shrapnel
 4=Explosive
 5=Explosive_NoBuilding
 6=Shell
 7=Shell_NoBuilding
 8=Flamethrower
 9=TiberiumRaw
 10=TiberiumBullet
 11=TiberiumShrapnel
 12=C4
 13=Laser
 14=Laser_NoBuilding
 15=Repair
 16=IonCannon
 17=Nuke
 18=Fire
 19=Chem
 20=Electric
 21=Visceroid
 22=Earth
 23=RegenHealth
 24=BlamoKiller
 25=Death
 26=Harmless
 27=CNC_Flamethrower
 28=CNC_Chem
 
 
 Now you find they have added the CNC_Flamethrower and the CNC_Chem warhead. By firing in the air you are not hitting anything thus no need for checking damage and what not.
 
 Currently your game tries to use the warhead CNC_Chem and CNC_Flamethrower for the Flamethrower, Flame tank and Chemsprayer. These are defined at the weapons. Yet your game cant load these settings from the armor.ini because they arent there.
 
 I have uploaded the correct version of armor.ini. Compare it with your old one and I bet you see a difference
  
 You can just use this verion for your mod.
 
	
	 Attachment: armor.ini (Size: 40.94KB, Downloaded 112 times)
 [Updated on: Tue, 04 May 2010 06:44] Report message to a moderator |  
	|  |  | 
	|  | 
	|  | 
	|  | 
	| 
		
			| Re: Mod crashes every time I use a weapon [message #427532 is a reply to message #427331] | Tue, 04 May 2010 13:17  |  
			| 
				
				
					|  Reaver11 Messages: 888
 Registered: April 2007
 
	Karma: 1
 | Colonel |  |  |  
	| First make sure that you have the correct compatibilty settings on the LevelEdit.exe 
 Make sure that you have disabeled visual themes on the LevelEdit.exe
 
 Then you can go into leveleditor.
 -> Top of your screen 'Open Edit tab'
 -> Then goto 'Levelsettings'
 -> Mark the 'Allow Flying Vehicles' box
 |  
	|  |  |