My mod is lagging [message #426408] |
Tue, 20 April 2010 07:06  |
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greenirrad
Messages: 22 Registered: April 2010
Karma: 0
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I have made a mod, and once I load it it starts jumping. The movement isn't slip. EX, while pressing W, instead of walking forward I just appear a bit further, and again again and again... How do I fix it?
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Re: My mod is lagging [message #426430 is a reply to message #426408] |
Tue, 20 April 2010 09:35   |
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saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
Karma: 0
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General (1 Star) |
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greenirrad wrote on Tue, 20 April 2010 10:06 | I have made a mod, and once I load it it starts jumping. The movement isn't slip. EX, while pressing W, instead of walking forward I just appear a bit further, and again again and again... How do I fix it?
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Did you make sure to set the collision types on your terrain correctly?
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Re: My mod is lagging [message #427000 is a reply to message #426408] |
Tue, 27 April 2010 10:36  |
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Gen_Blacky
Messages: 3250 Registered: September 2006
Karma: 1
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General (3 Stars) |
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If you don't want to do any vis stuff manually just set the Granularity lower to build more vis points every x meters. when you build the vis system. To build a proper system you need to create all the vis sectors in renx but it's not required it just a boundary for the vis system. All the westwood already have this.
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