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C&C FPS [message #42636] |
Mon, 25 August 2003 14:30 |
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smwScott
Messages: 225 Registered: February 2003
Karma: 0
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Recruit |
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Red Alert 1. And at least during the single player I would like it to be a TRUE C&C game. Like you have to escort an MCV to a certain location where it is suitable to build a base (either through being a tank, sniper cover, whatever). Then you actually see the MCV deploy and begin building up the base, once certain structures are up you can acquire certain things from it. They could have sub-missions inside of the large ones, such as blowing up SAM sites on one area and returning when more of the base was finished to receive more weapons/gadgets and then get another mission, etc. Rens single player was decent, but it wasn't very C&Cish besides the units and plot.
-smwScott
47% of all statistics are made up on the spot.
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C&C FPS [message #42643] |
Mon, 25 August 2003 14:52 |
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bigejoe14
Messages: 1302 Registered: February 2003
Karma: 0
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General (1 Star) |
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Yea, I wanna see some single player mods out there. Half-Life's single player mod making community is still going... wait... isn't the Dead 6 expanison gonna have some decent single player in it?
WHATEVER, FAGGOT
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C&C FPS [message #42727] |
Mon, 25 August 2003 20:38 |
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exnyte
Messages: 746 Registered: February 2003
Karma: 0
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Colonel |
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Try_lee | Edit: Is something stretching out the page? It's a little annoying.
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Yes, it's the picture in TheGunRun's sig.
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