Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » General Discussions » Heated Discussions and Debates » building bar derail - again
Re: building bar derail - again [message #425096 is a reply to message #425010] Thu, 08 April 2010 03:12 Go to previous messageGo to previous message
Sean is currently offline  Sean
Messages: 822
Registered: February 2009
Karma:
Colonel
CarrierII wrote on Wed, 07 April 2010 18:10

AFK are dead easy to find.

If you go AFK on the field, you wind up dead 99.999999% of the time. This leads to:

If you go AFK in base, you probably do so inside a building, thus:

Search all building interiors for people not moving, PM them (depending on server policy) and then Qkick if they don't respond.

And I achieved this using... my brain, and a keyboard.


Okay.

Let's say your in a sniper server for instance.

One of the server rules is 'no basing' , you've jus been killed and the other team are complaining that a guy is basing and spawnkilling them. You run up there to see if there telling the truth, but the guy runs back to the tunnels and is like hi. Now, if I use map overlay, I can see his/her exact position and cmd kill them and warn them.

Jus an example of its many uses.


Head admin at TmX (The Matrix Sniper server)

irc.thematrixserver.com
The Matrix Sniper: 188.138.84.134:4576
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: something you may not know
Next Topic: Fanboy Thread #10 - Walkers vs Tanks
Goto Forum:
  


Current Time: Mon Dec 16 02:52:48 MST 2024

Total time taken to generate the page: 0.01191 seconds