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engineer apc rush is the best tactic in mho [message #45486] |
Fri, 05 September 2003 11:40 |
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-Tech-
Messages: 142 Registered: April 2003 Location: Calgary, Canada
Karma: 0
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An even cheaper way, for maps with no defenses only - works especially well on Islands:
One person buys an Engineer and a Humvee/Buggy
Second person gets a Hotwire/Technician
Race to enemy base, drop the Hottie/Tech and guard the building entrances from enemy infantry from entering to interfere with the vehicle. As you know one Hottie or Tech has enough firepower to blow a building all on it's own. I did this on Islands, it was a server with 300 starting credits. I bought a Humvee and engi, a Hottie got in, dropped Hottie of on the far side of the Refinery, drove around killing infantry who tried to get in. Boom, refinery gone within the first minute of the game, which on that map especially is a MAJOR blow.
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engineer apc rush is the best tactic in mho [message #48886] |
Wed, 24 September 2003 02:04 |
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t1000n1
Messages: 41 Registered: September 2003
Karma: 0
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On hourglass if your Nod-NOD, get an apc with one engie and a tech and go over hill straight to pp. It usually works 75 - 80% of time leaving that all too long map a very quick one. (well u do this asap while gdi is point whoring with mrls from both sides) and u spy from hill top first to see if its clear. Im obviously not only one who does this but usually everyone always goes for WF or AGT. Why its obviously mined....pp usually isn't. But thats why u have a tech come with ya to disarm and u hold em off.
Just when u thought u seen the last of me.....ILL BE BACK!!!
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