Custom Dialog Boxes [message #392023] |
Tue, 23 June 2009 21:33 ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
nopol10
Messages: 1043 Registered: February 2005 Location: Singapore
Karma: 0
|
General (1 Star) |
|
|
Can custom ingame dialog boxes like
![http://www.apathbeyond.com/forum/uploads/post-96-1245142331.png](http://www.apathbeyond.com/forum/uploads/post-96-1245142331.png)
be created in the 4.0 API serverside?
nopol10=Nopol=nopol(GSA)
|
|
|
|
|
|
|
|
|
|
|
Re: Custom Dialog Boxes [message #421180 is a reply to message #421164] |
Mon, 01 March 2010 06:01 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
![](http://renegadeforums.com/images/custom_avatars/20619.png) |
saberhawk
Messages: 1068 Registered: January 2006 Location: ::1
Karma: 0
|
General (1 Star) |
|
|
Good-One-Driver wrote on Mon, 01 March 2010 00:43 | /back to topic
yes it can be done I've seen it before it's ethier a .dds file or .tga, I'm guessing its not a w3d because it isn't a model so ethier tga or dds
|
Yes, the longbow icon is indeed a .tga or .dds texture. The rest is handled in code.
|
|
|
|