Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Real Time on the HUD
Re: Real Time on the HUD [message #419736 is a reply to message #419719] Fri, 12 February 2010 04:49 Go to previous messageGo to previous message
reborn is currently offline  reborn
Messages: 3231
Registered: September 2004
Location: uk - london
Karma:
General (3 Stars)
Tunaman wrote on Fri, 12 February 2010 01:04

Raptor RSF wrote on Thu, 11 February 2010 06:13

Thanks Tunaman! Satisfied

I will have a look at it later this day. I hope it will be working with timezone...

No problem! Smile Glad to help. Cplusplus.com's reference is pretty handy.

Omar007 wrote on Thu, 11 February 2010 17:11


Then he wouldnt need to have people fill in their timezone.

I just looked at that function and it does indeed. Yay I just learned a new function ^^ lol

~some changes~


*shrugs* I think on an HUD you generally would want everything to be concise, and its pretty easy to figure out which half of the day it is, unless you have been renegading THAT long that you can't remember if its past noon or not. Razz

Btw, I'm not sure if that automatically accounts for daylights savings time, but it probably does.

Also, once again google and the C++ reference pages are pretty useful for finding standard functions!


It gets the local system time. If the PC adjusts to Daylight saving's, then so would the HUD. Basically whatever is on the PC clock would be on the HUD.



 
Read Message icon1.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Skin Help,
Next Topic: Editor Help!
Goto Forum:
  


Current Time: Fri Oct 25 20:30:26 MST 2024

Total time taken to generate the page: 0.01098 seconds