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Re: New bugs [message #417432 is a reply to message #417421] Tue, 12 January 2010 14:01 Go to previous messageGo to previous message
saberhawk
Messages: 1068
Registered: January 2006
Location: ::1
Karma:
General (1 Star)
Ghostshaw wrote on Tue, 12 January 2010 14:09

The texture crash is probably caused by some sort of overflow somewhere in the code. Simple solution is not to use such insanely large textures Razz

As for the other one I dunno exactely. crashdump would be helpfull


Especially ones whose dimensions aren't powers of 2.
 
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