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			| Using Renegade Animations [message #417212] | Sun, 10 January 2010 15:32  |  
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					|  Regulus Messages: 2
 Registered: January 2010
 Location: PPM
 
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 | Recruit |  |  |  
	| Hello, 
 I have searched the Mod Forum over with a fine toothed comb and I have not been able to find an answer to my question, so please don't flame me if this has been asked before.
   
 Anyway. I have been tinkering around with the models in Renegade, and I have been able to bone a character correctly. My question is:
 
 How do I make the character use an animation inside gmax/3dsmax?
 
 An example would be making the chem warrior use one of the idle animations. I have been able to import the animations into gmax, but I have not been able to link the two together in order to get the chem-warrior to use the animations bones. I am not particularly interested in exporting the animation with the character on it. My intent is to use them for animations for SHP's (old school cnc editing.)
 
 Any insight?
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