I'm curious [message #416395] |
Fri, 01 January 2010 05:20 |
SPIKDUM
Messages: 58 Registered: December 2009
Karma: 0
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Recruit |
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Let me sketch you a situation here.
The map is C&C_Field, it's a 12v12 match. All the players are experienced, have excellent teamplay, etc. GDI has just taken the field, but they haven't got a permanent hold yet, there are no hotties in the field, just three meds and two MRLS.
You are a med behind the comfort hill (At the edge of the river near the Nod bunker, should you ask) and Nod is trying to break out with 4 lights. They all head straight for your hill.
Now, do you:
1. Hold position, block them, screw them up as much as possible and focus fire with your teammates, after which you obviously die, but theoretically, your team holds the field.
2. Fall back behind the other hill, keep your med alive, rep up quickly, and hold the field by making sure there's more firepower by keeping your med alive, and theoretically, holding the field.
Which option do you pick, hold ground or retreat, and why?
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Re: I'm curious [message #416396 is a reply to message #416395] |
Fri, 01 January 2010 05:38 |
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Goztow
Messages: 9738 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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I'd hold ground. You'll prolly last longer staying there than trying to fall back, tx to good cover. Meanwhile the 8 others on your team might come back the team up.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: I'm curious [message #416399 is a reply to message #416395] |
Fri, 01 January 2010 05:59 |
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Spoony
Messages: 3915 Registered: January 2006
Karma: 0
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General (3 Stars) Tactics & Strategies Moderator |
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SPIKDUM wrote on Fri, 01 January 2010 06:20 | Let me sketch you a situation here.
The map is C&C_Field, it's a 12v12 match. All the players are experienced, have excellent teamplay, etc. GDI has just taken the field, but they haven't got a permanent hold yet, there are no hotties in the field, just three meds and two MRLS.
You are a med behind the comfort hill (At the edge of the river near the Nod bunker, should you ask) and Nod is trying to break out with 4 lights. They all head straight for your hill.
Now, do you:
1. Hold position, block them, screw them up as much as possible and focus fire with your teammates, after which you obviously die, but theoretically, your team holds the field.
2. Fall back behind the other hill, keep your med alive, rep up quickly, and hold the field by making sure there's more firepower by keeping your med alive, and theoretically, holding the field.
Which option do you pick, hold ground or retreat, and why?
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1. 2 is just dumb, you'll die even quicker if you leave the hill.
Unleash the Renerageâ„¢
Renedrama [ren-i-drah-muh]
- noun
1. the inevitable criticism one receives after doing something awful
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Re: I'm curious [message #416404 is a reply to message #416395] |
Fri, 01 January 2010 08:12 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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Option one, slowly retreating as I go along to try and give any hotwires cover, and allowing my teamates to cover me as well as me being able to cover them. Straight up falling back and then jumping out to repair is pretty dumb, especially when it's 12v12 when there'll probably be snipers.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: I'm curious [message #416410 is a reply to message #416406] |
Fri, 01 January 2010 09:51 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma: 0
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General (2 Stars) |
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HaTe wrote on Fri, 01 January 2010 09:51 | It'd be dumb if the lights headed towards the covered med in the first place, they'll be picked off faster, and won't be able to hit you with every shot. If the light tanks were experienced players, they would go for the tank most in open in the first place..
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Obviously, but we can assume this is in a situation where the enemy team is retarded enough to head out with only 4 lights...
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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Re: I'm curious [message #416412 is a reply to message #416395] |
Fri, 01 January 2010 10:38 |
SPIKDUM
Messages: 58 Registered: December 2009
Karma: 0
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Recruit |
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I did say GDI had JUST taken the field. They have not yet repped up, and not everyone is in their proper positions yet. Let's just assume that the mrls are still near the GDI base entrance, and the other two meds are taking up positions at the waterfall and the barn, but they're still not across the river, Nod sees an opportunity and takes it.
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Re: I'm curious [message #416420 is a reply to message #416412] |
Fri, 01 January 2010 11:12 |
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HaTe
Messages: 923 Registered: August 2007
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Colonel |
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SPIKDUM wrote on Fri, 01 January 2010 11:38 | I did say GDI had JUST taken the field. They have not yet repped up, and not everyone is in their proper positions yet. Let's just assume that the mrls are still near the GDI base entrance, and the other two meds are taking up positions at the waterfall and the barn, but they're still not across the river, Nod sees an opportunity and takes it.
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In that case, i highly doubt 4 light tanks will kill 1 med, when there is another 2 meds and mrls covering him as well. As soon as the med is almost dead, all he needs to do is get out and repair himself, until the light tanks are dead, or near enough to death. Then the techs/engi's will be like killing basic inf with a jet hugging (easy).
‘All that is necessary for the triumph of evil is that good men do nothing’ - Edmund Burke
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Re: I'm curious [message #416630 is a reply to message #416407] |
Sun, 03 January 2010 18:45 |
InternetThug
Messages: 1036 Registered: October 2005 Location: vagina
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General (1 Star) |
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ImJamie wrote on Fri, 01 January 2010 10:02 | secret option number 3, hit the right mouse button and blow em all to hell.
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we have ourselves a comedian!
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Re: I'm curious [message #418423 is a reply to message #416395] |
Mon, 25 January 2010 04:40 |
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Wiener
Messages: 300 Registered: September 2005 Location: Germany
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Recruit |
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agree and add 4) keep an eye on tunnels/mines to defend against nukers, walljumpers and (side-tunnel) harv walkers
w w w. T h e K O S s 2. o r g
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