[HUD] Rotating Weaponlist [message #415239] |
Thu, 24 December 2009 00:38  |
Tunaman
Messages: 1190 Registered: January 2005
Karma: 2
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General (1 Star) |
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Hey, here's my rotating weaponlist(man I am getting tired of typing that word). If you just want to use it, you can extract the zip file into your ren folder. I recommend making a backup of your shaders.dll and hud.ini files if you have them. ^^
Video: http://www.youtube.com/watch?v=rAshl_nGUsE
Screenshot: here
source has been also included, I just included the 4 files I modified and the rest is just the standard scripts 3.4.4 source files.
Some things also added in this shaders.dll - support for alpha(0-255) for colors used in HUD.ini, just use the keyword Alpha when declaring Red,Green,Blue, there's an example in my .ini; HUD disappears when you use the HUD command or are dead. I also added support for vertical healthbars in there, that's not the point of this release though. I do realize that there are bugs in the shaderhud.cpp that still need to be fixed from the original, I'll fix those as soon as I can.
I hope that I got everything ok, and hope you enjoy this. Please send any questions or comments, and if you have any problems with this, please be as descriptive as possible so that I can easily solve them.
[Updated on: Sun, 24 January 2010 18:42] Report message to a moderator
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Re: [HUD] Rotating Weaponlist [message #415294 is a reply to message #415239] |
Thu, 24 December 2009 06:03   |
Tunaman
Messages: 1190 Registered: January 2005
Karma: 2
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General (1 Star) |
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Thanks guys. ^^
And Omar, that's really strange, I did most of my testing in LAN games, and only a few times online. Were you using another HUD by chance with it or just this? Its very possible I messed something up. :<
Edit: seems like it was a corrupted map 
Edit: I also found out that it really emphasizes the lag you have... I wonder if I can make a way to fix it.
[Updated on: Thu, 24 December 2009 07:13] Report message to a moderator
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Re: [HUD] Rotating Weaponlist [message #415405 is a reply to message #415239] |
Thu, 24 December 2009 15:26   |
dr3w2
Messages: 485 Registered: September 2006 Location: Ottawa,Canada
Karma: 0
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Commander |
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Wow this is neat, makes me want to go get my visual studio prepped for compiling again!
Awesome job.
n00bstories Server Administrator
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Re: [HUD] Rotating Weaponlist [message #415592 is a reply to message #415566] |
Sat, 26 December 2009 13:26   |
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Xpert
Messages: 1588 Registered: December 2005 Location: New York City
Karma: 0
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General (1 Star) |
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LOL
Xpert wrote on Fri, 25 December 2009 07:15 | No tunamans pulling a 360 and respawning to renegade and gettin all geeky wit it, like wtf D:
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^
Creator of NetGuard, an IRC network regulator.
Developer of the CloudyServ 0.982-X project.
Developer of the CloudyServ Ren-X bot.
Part time streamer - https://twitch.tv/gg_wonder
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