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Motion blur & DOF [message #412311] Thu, 26 November 2009 10:43 Go to next message
Stefan is currently offline  Stefan
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I remember seeing some graphic enhancement mod called ENB for GTA:VC which added motion blur and Depth of Field. It worked for renegade too, althought it made the game crash whenever you alttabbed out of the game.

Any chance of seeing this included as an option in TT?


je m'appelle ohnoes!

[Updated on: Thu, 26 November 2009 10:43]

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Re: Motion blur & DOF [message #412439 is a reply to message #412311] Fri, 27 November 2009 19:09 Go to previous messageGo to next message
-Xv- is currently offline  -Xv-
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that shit was terrible, it basically just increased gamma/brightness. You can achieve it by adjusting those in your monitor and/or advanced graphics settings
Re: Motion blur & DOF [message #412468 is a reply to message #412439] Sat, 28 November 2009 03:26 Go to previous messageGo to next message
Stefan is currently offline  Stefan
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-Xv- wrote on Fri, 27 November 2009 20:09

that shit was terrible, it basically just increased gamma/brightness. You can achieve it by adjusting those in your monitor and/or advanced graphics settings


What are you talking about? It also adds motion blur and some other cool stuff. It's possible to disable the horrid bloom.

MOTION BLURRIES


je m'appelle ohnoes!

[Updated on: Sat, 28 November 2009 03:28]

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Re: Motion blur & DOF [message #412474 is a reply to message #412468] Sat, 28 November 2009 03:58 Go to previous messageGo to next message
-Xv- is currently offline  -Xv-
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Stefan wrote on Sat, 28 November 2009 05:26

-Xv- wrote on Fri, 27 November 2009 20:09

that shit was terrible, it basically just increased gamma/brightness. You can achieve it by adjusting those in your monitor and/or advanced graphics settings


What are you talking about? It also adds motion blur and some other cool stuff. It's possible to disable the horrid bloom.

MOTION BLURRIES



Hmm my bad, the "ENB for GTA:VC" meant an entirely different thing in my mind.

that looks fun, but it blurred everything, including text and hud.
Re: Motion blur & DOF [message #412482 is a reply to message #412311] Sat, 28 November 2009 05:15 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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left 4 dead has it (max graph settings i think) looks quite cool, but indeed the hud and text shouldn't be blured
Re: Motion blur & DOF [message #412486 is a reply to message #412311] Sat, 28 November 2009 05:18 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
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lol the HUD and player stats blur with it xD

http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg
Re: Motion blur & DOF [message #412508 is a reply to message #412311] Sat, 28 November 2009 08:58 Go to previous messageGo to next message
DL60 is currently offline  DL60
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I HATE Blur, Bloom, HDR and all cr** like this!

These are the most USELESS graphical "features" ever. The first thing I EVER do in a new game is that I deactivate this cr**.

[Updated on: Sat, 28 November 2009 08:58]

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Re: Motion blur & DOF [message #412510 is a reply to message #412311] Sat, 28 November 2009 09:09 Go to previous messageGo to next message
Stefan is currently offline  Stefan
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It's true that blur and all the other effects can be _extremely_ annoying when it's over-done (like in the video, which i did to make the effect a bit more obvious). But a subtle implantation however would be quite nice.

je m'appelle ohnoes!

[Updated on: Sat, 28 November 2009 09:10]

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Re: Motion blur & DOF [message #412623 is a reply to message #412508] Sun, 29 November 2009 12:28 Go to previous messageGo to next message
GEORGE ZIMMER is currently offline  GEORGE ZIMMER
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DeathLink6.0 wrote on Sat, 28 November 2009 09:58

I HATE Blur, Bloom, HDR and all cr** like this!

These are the most USELESS graphical "features" ever. The first thing I EVER do in a new game is that I deactivate this cr**.

Agreed, but as Stefan said, when it's much more subtle (and done only when you're moving at high speeds), then it's not so bad.

Bloom still sucks, though.


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Re: Motion blur & DOF [message #412631 is a reply to message #412623] Sun, 29 November 2009 14:02 Go to previous messageGo to next message
CarrierII is currently offline  CarrierII
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GEORGE ZIMMER wrote on Sun, 29 November 2009 19:28

DeathLink6.0 wrote on Sat, 28 November 2009 09:58

I HATE Blur, Bloom, HDR and all cr** like this!

These are the most USELESS graphical "features" ever. The first thing I EVER do in a new game is that I deactivate this cr**.

Agreed, but as Stefan said, when it's much more subtle (and done only when you're moving at high speeds), then it's not so bad.

Bloom still sucks, though.


I'm sure someone could get the bloom in ren to look nice.


Renguard is a wonderful initiative
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Re: Motion blur & DOF [message #412636 is a reply to message #412631] Sun, 29 November 2009 14:45 Go to previous messageGo to next message
saberhawk
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CarrierII wrote on Sun, 29 November 2009 16:02

GEORGE ZIMMER wrote on Sun, 29 November 2009 19:28

DeathLink6.0 wrote on Sat, 28 November 2009 09:58

I HATE Blur, Bloom, HDR and all cr** like this!

These are the most USELESS graphical "features" ever. The first thing I EVER do in a new game is that I deactivate this cr**.

Agreed, but as Stefan said, when it's much more subtle (and done only when you're moving at high speeds), then it's not so bad.

Bloom still sucks, though.


I'm sure someone could get the bloom in ren to look nice.



Renegade can look amazing with a bit of work, the problem is that the same techniques needed for implementing most of the shiny graphics make keeping all the rendering code working on old video cards painful.
Re: Motion blur & DOF [message #412958 is a reply to message #412311] Thu, 03 December 2009 06:26 Go to previous messageGo to next message
ErroR is currently offline  ErroR
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besides the maps and most models are plain square
Re: Motion blur & DOF [message #412992 is a reply to message #412636] Thu, 03 December 2009 11:46 Go to previous messageGo to next message
Jerad2142 is currently offline  Jerad2142
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Saberhawk wrote on Sun, 29 November 2009 14:45

CarrierII wrote on Sun, 29 November 2009 16:02

GEORGE ZIMMER wrote on Sun, 29 November 2009 19:28

DeathLink6.0 wrote on Sat, 28 November 2009 09:58

I HATE Blur, Bloom, HDR and all cr** like this!

These are the most USELESS graphical "features" ever. The first thing I EVER do in a new game is that I deactivate this cr**.

Agreed, but as Stefan said, when it's much more subtle (and done only when you're moving at high speeds), then it's not so bad.

Bloom still sucks, though.


I'm sure someone could get the bloom in ren to look nice.



Renegade can look amazing with a bit of work, the problem is that the same techniques needed for implementing most of the shiny graphics make keeping all the rendering code working on old video cards painful.

We already dropped 98/95 support, just don't support the older graphics cards with the new features. No reason to hold back just because some people are unwilling to upgrade their machines.


Re: Motion blur & DOF [message #412996 is a reply to message #412992] Thu, 03 December 2009 12:22 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
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I wouldnt just abandon people with older systems with TT. I think quite a few people still play on older systems. A function to turn that kind of enhancements on or off would be the best solution imo Thumbs Up

NOTE: For me it doesnt matter


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg

[Updated on: Thu, 03 December 2009 12:24]

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Re: Motion blur & DOF [message #413065 is a reply to message #412996] Fri, 04 December 2009 03:11 Go to previous messageGo to next message
Gen_Blacky is currently offline  Gen_Blacky
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Omar007 wrote on Thu, 03 December 2009 13:22

Quote Stack

I wouldnt just abandon people with older systems with TT. I think quite a few people still play on older systems. A function to turn that kind of enhancements on or off would be the best solution imo Thumbs Up

NOTE: For me it doesnt matter


Leaving people behind with bad machines is a horrible idea. You would lose 25% or more players. Having a feature to turn it on and off is a good idea.


http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Fri, 04 December 2009 03:11]

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Re: Motion blur & DOF [message #413113 is a reply to message #412311] Fri, 04 December 2009 09:20 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
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http://www.youtube.com/watch?v=k5bnYy49wsE&fmt=22

how can we enable ambient occlusion?
Re: Motion blur & DOF [message #413114 is a reply to message #413113] Fri, 04 December 2009 09:28 Go to previous messageGo to next message
Stefan is currently offline  Stefan
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Unzip these files in your renegade/apb/reborn directory (not data) and watch the awesomeness make your face melt.

je m'appelle ohnoes!

[Updated on: Fri, 04 December 2009 09:31]

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Re: Motion blur & DOF [message #413119 is a reply to message #412311] Fri, 04 December 2009 10:12 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
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Pretty cool but the further you look the blurrier your HUD, craracter etc becomes Huh

It gives the coolest effect when something explodes or when you die imo


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg

[Updated on: Fri, 04 December 2009 10:20]

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Re: Motion blur & DOF [message #414271 is a reply to message #412311] Wed, 16 December 2009 23:40 Go to previous messageGo to next message
_SSnipe_ is currently offline  _SSnipe_
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I think it looks cool as fuck in the video
Re: Motion blur & DOF [message #414322 is a reply to message #412311] Thu, 17 December 2009 13:01 Go to previous messageGo to next message
ChewML is currently offline  ChewML
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Not being able to see everything cleary in the field as you fly over... no thanks.
Re: Motion blur & DOF [message #414847 is a reply to message #414322] Mon, 21 December 2009 10:50 Go to previous messageGo to next message
BlueThen is currently offline  BlueThen
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It's all about graphics nowadays
Re: Motion blur & DOF [message #414861 is a reply to message #412311] Mon, 21 December 2009 12:20 Go to previous message
Omar007 is currently offline  Omar007
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idd. Games get larger and bigger in graphics but gameplay lacks now and then and storylines get shorter and shorter Huh

Though games that are good on these points may be optimized on graphics ofcource Razz (GOOD graphics Listen )


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg

[Updated on: Mon, 21 December 2009 12:22]

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