Lua Plugin.. [message #414128] |
Tue, 15 December 2009 19:12 |
DarkOrbit
Messages: 41 Registered: May 2006 Location: Unknown
Karma: 0
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Recruit |
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Hey, I was just wondering if the Lua Plugin would be complatible with the TT patch, or if a new one was going to be made for the TT patch. I know this probably doesn't effect most servers, because all the modded ones use C++.. but Cloud C&C does use lua plugin to function.
I am concerned because i read that the TT patch would replace SSGM, and the lua plugin is a plugin for SSGM. Dcom productions website is shutdown i think, and the last i checked with Daniel he said he MIGHT make a plugin for the TT patch. I just kinda want more info on this since i spent alot of time and effort into it and i would hate for it all to not work anymore because of this patch.
Any info you can give would be great, I know it would probably be up to Daniel but i was wondering if there was any other way to implement this plugin to work with TT patch.
Thanks for your time!
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Re: Lua Plugin.. [message #414190 is a reply to message #414128] |
Wed, 16 December 2009 06:22 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
Karma: 0
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General (3 Stars) |
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The plug-in's would need to be re-written, that's if the new TT Game Manager supports plug-in's.
However, most of the plug-in's that have been released also include the source code, so it should be possible to do it without lots and lots of effort.
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Re: Lua Plugin.. [message #414467 is a reply to message #414128] |
Fri, 18 December 2009 18:22 |
DarkOrbit
Messages: 41 Registered: May 2006 Location: Unknown
Karma: 0
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Yeah, i probably could learn to code "properly" in C++, but i already have like 5000 lines in Lua..
I really don't wanna change all of it.
Thanks for the info guys.
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