Need help with a map [message #414058] |
Tue, 15 December 2009 03:40 |
Reaver11
Messages: 888 Registered: April 2007
Karma: 1
|
Colonel |
|
|
I'm currently working on a map with a lot of custom buildings.
Thing is have some problems with it.
How do I correctly drill the space for the buildings in the bottom? (since boolean would be a painfull to do)
And how do I create the Renx visibility part?
I remember there where some tutorials for that.
Haven't found them on renegadehelp.
The keen eye will see that there are z-buffer issues.
Dw they will be solved when the groundmesh for the bases are done and welded. (Same goes for the tibfields)
Also this map will have two harvesters each team.
I have a working system for that.
|
|
|
Re: Need help with a map [message #414115 is a reply to message #414058] |
Tue, 15 December 2009 17:53 |
|
Distrbd21
Messages: 743 Registered: September 2008
Karma: 0
|
Colonel |
|
|
that is cool looking.
as far as i know the only way to do what you ask is to do what you said would be painfull lol.
Live Your Life Not Some one Else's.| Sharing Is Caring
Cookie Jar<glome> Who stole the cookie from the cookie jar?!
<content> glome stole the cookie from the cookie jar!
<glome> Who me?!
<content> Yes you!
<glome> Couldn't be!
<content> Then WHO?!!
<glome> Woody stole the cookie from the cookie jar!
*** glome has been kicked by DrWoody (fuck you i didn't touch the motherfucking cookie, bitch
Suicide<TB> I was depressed last night so I called the Suicide Life Line.
<TB> I reached a call center in Pakistan.
<TB> I told them I was suicidal.
<TB> They got all excited and asked if I could drive a truck
|
|
|
|
|
Re: Need help with a map [message #414837 is a reply to message #414058] |
Mon, 21 December 2009 09:02 |
Reaver11
Messages: 888 Registered: April 2007
Karma: 1
|
Colonel |
|
|
Well in Renx I have problems when I try to boolean something that wasnt sticking through it well it wouldnt work.
Like if the bottom Z vertex of the building was in the plane. (both coordinates at z=0) It would come up with random garbage.
Well guess I will have to try again probably screwed it up a bit.
|
|
|
|
|
|
|
Re: Need help with a map [message #414940 is a reply to message #414058] |
Tue, 22 December 2009 08:25 |
Reaver11
Messages: 888 Registered: April 2007
Karma: 1
|
Colonel |
|
|
I'm drilling the holes for the buildings.
Something like wf and bar is easy.
Only my adv pp is giving me a headache.
I'm working with the buildings in Renx.
I did the terrain in 3ds9.
Only I didnt get the plugin for it to work so I ported the terrain to Renx and added the buildings there.
I will check if connect works in Renx.
I'm still wondering how to add the vis sectors?
I have looked inside hourglas thats comes with leveleditor.
Is it correct that I have to take the base plane where you drive and walk etc? And clone it and give it the vis and hide settings/lower it a bit under the original terrain?
|
|
|