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Mesa modded or not? [message #412453] Sat, 28 November 2009 01:10 Go to next message
-SoQ-Warlock is currently offline  -SoQ-Warlock
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Registered: May 2007
Location: Netherlands
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I saw cw.cc league plays with a mesa.mix who is modded.
http://www.clanwars.cc/smak_leagueThread.aspx?GID=25&FID=1&ThreadID=1177 1

Iam not aiming for a discussion. The time to play is too short.
I like to be informed whether that modded map is added on the RGCT-servers/league or not.
As not communicatied, I expect we use the normal mesa, but want to be sure.




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[Updated on: Sat, 28 November 2009 01:11]

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Re: Mesa modded or not? [message #412466 is a reply to message #412453] Sat, 28 November 2009 03:15 Go to previous messageGo to next message
Omar007 is currently offline  Omar007
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Registered: December 2007
Location: Amsterdam
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Well it doesnt matter whether you have that one in your Data folder or not.

This map is called Mesa2 and only fixes the deadzones. The FDS or Hoster chooses then Mesa2.mix or Mesa.mix to play. Mesa2 requires Mesa but if the FDS/Hoster selects Mesa.mix to play, Mesa2 wont have any effect.

To me it seems like a good idea to use Mesa2 but that's me and i dont even play in the RGCT


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[Updated on: Sat, 28 November 2009 03:19]

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Re: Mesa modded or not? [message #412501 is a reply to message #412453] Sat, 28 November 2009 08:16 Go to previous message
TD is currently offline  TD
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Registered: May 2005
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It's too late to add a new map now. This means all the clients need to download it and get it work (mess with scrips version too if it doesn't work).

Mesa2 would have been good, but let's go with the normal Mesa here.


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