Re: Hum-vee !!! [message #409325 is a reply to message #408846] |
Wed, 04 November 2009 08:24 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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JohnDoe
Messages: 1416 Registered: May 2006
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General (1 Star) |
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I don't play Renegade anymore, but if it were 2003 and 1.037 just came out and I logged on WOL and set up a dedicated server for you and your buddies to play around, there wouldn't be any Mammoths stacked on a tree or Harvesters on the mesa.
lol
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Re: Hum-vee !!! [message #409335 is a reply to message #409326] |
Wed, 04 November 2009 09:09 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) ![Go to next message Go to next message](/theme/Renegade_Forums/images/down.png) |
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JohnDoe
Messages: 1416 Registered: May 2006
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General (1 Star) |
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EvilWhiteDragon wrote on Wed, 04 November 2009 09:34 |
JohnDoe wrote on Wed, 04 November 2009 16:24 | I don't play Renegade anymore, but if it were 2003 and 1.037 just came out and I logged on WOL and set up a dedicated server for you and your buddies to play around, there wouldn't be any Mammoths stacked on a tree or Harvesters on the mesa.
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Fair enough, we didn't have that in 2003, but we did in 2005 or 2006.
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Hehe good guess on my behalf...to be honest, I have no idea how you did that. How does it work? Some type of server side code?
lol
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Re: Hum-vee !!! [message #409441 is a reply to message #409335] |
Thu, 05 November 2009 03:02 ![Go to previous message Go to previous message](/theme/Renegade_Forums/images/up.png) |
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EvilWhiteDragon
Messages: 3751 Registered: October 2005 Location: The Netherlands
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General (3 Stars) |
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JohnDoe wrote on Wed, 04 November 2009 17:09 |
EvilWhiteDragon wrote on Wed, 04 November 2009 09:34 |
JohnDoe wrote on Wed, 04 November 2009 16:24 | I don't play Renegade anymore, but if it were 2003 and 1.037 just came out and I logged on WOL and set up a dedicated server for you and your buddies to play around, there wouldn't be any Mammoths stacked on a tree or Harvesters on the mesa.
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Fair enough, we didn't have that in 2003, but we did in 2005 or 2006.
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Hehe good guess on my behalf...to be honest, I have no idea how you did that. How does it work? Some type of server side code?
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Partially, we got code to teleport, and code which teleports you up a little bit. When you collide with something when you teleport up, then you can get stuck. That way you can 'climb' trees or whatever . The teleport was useful to get more mammoths on there though.
We designed this to be able (as player) to get 'unstuck' when you or your vehicle got in an reneglitch
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[Updated on: Thu, 05 November 2009 03:05] Report message to a moderator
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