Re: Rediting a map in renx [message #407844 is a reply to message #407785] |
Wed, 21 October 2009 02:50 |
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Spyder
Messages: 1070 Registered: March 2006
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General (1 Star) |
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Distrbd21 wrote on Tue, 20 October 2009 22:09 | that is alot of work lol.
why arnt the buildings there the inside of them?
and is there away to make a mine feild in LE?
say if your walking like in seaside canyon you randomly blow up how would i put that in the map?
I'm trying to edit under and put a tunnel behind the power plants i have it done just have to edit it but i don't want to make it that easy.
and it is hard for me to make it like the other tunnels.
if i don't put it in renx and export it the textures are already there?
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The minefield is a script zone. It has to be done in LevelEdit.
Edit: Unless there is a way to do it with proxies in RenX, but I don't know about that.
[Updated on: Wed, 21 October 2009 02:50] Report message to a moderator
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